Seeded DCSS version 0.32-a0-898-g7811c86cf0 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 691 bigdog255 the Shooter (level 7, -3/55 HPs) Began as a Coglin Hunter on Apr 4, 2024. Slain by an ogre ... wielding a +0 giant spiked club (28 damage) ... on level 4 of the Dungeon. The game lasted 00:24:04 (3668 turns). bigdog255 the Shooter (Coglin Hunter) Turns: 3668, Time: 00:24:34 Health: -3/55 AC: 13 Str: 11 XL: 7 Next: 63% Magic: 7/7 EV: 6 Int: 9 God: Gold: 1990 SH: 0 Dex: 23 Spells: 6/6 levels left rFire . . . a - +2 sling {Narong} rCold . . . f - +3 hand cannon (flame) {Heine} rNeg . . . g - +1 plate armour rPois . k - -2 helmet of Seaso {rElec Dex+4} rElec + i - +1 cloak of Starlight {*Dazzle EV+4 Stlth--} rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 1990 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Narong} d - a +0 sling {Seojun} f - a +3 hand cannon of flaming (offhand) {Heine} Missiles n - a throwing net Armour c - a +0 leather armour e - the scarf of Limited Liability {shadows, rPois Regen+} (You acquired it on level 1 of the Dungeon) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. g - a +1 plate armour (worn) i - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--} (You acquired it on level 1 of the Dungeon) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. k - the -2 helmet of Seaso (worn) {rElec Dex+4} (You acquired it on level 2 of the Dungeon) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. Wands p - a wand of flame (27) u - a wand of mindburst (14) Scrolls b - a scroll of butterflies h - a scroll of poison j - a scroll of blinking l - 4 scrolls of identify o - 3 scrolls of summoning v - 2 scrolls of vulnerability Potions m - 2 potions of heal wounds {unknown} q - a potion of lignification {unknown} s - a potion of degeneration {unknown} Skills: + Level 4.4 Fighting + Level 5.1 Ranged Weapons + Level 3.3 Armour + Level 4.0 Dodging - Level 0.9 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 100% 1 Slow Hex 0% N/A 100% 1 Confusing Touch Hex 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Dispel Undead Necr 0% 3d6 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (severely wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You shoot a slug. You open the door. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! You hear a shout! x5 A hobgoblin comes into view. Fire: a) +2 sling {Narong} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe, wearing a +0 leather armour and quivering stones (67% to hit) You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. You shoot a slug. The slug hits the orc! The slug burns the orc. You kill the orc! An ogre comes into view. It is wielding a +0 giant spiked club. An orc wizard comes into view. It is wielding a +0 dagger. Fire: a) +2 sling {Narong} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (79% to hit) You shoot a slug. The slug hits the ogre! The slug burns the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. An orc comes into view. It is wielding a +0 club. The ogre barely misses you. An orc comes into view. It is wielding a +0 club and wearing a +1 scale mail of positive energy. Fire: a) +2 sling {Narong} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 79% to hit) You shoot a slug. The slug hits the ogre. The slug burns the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ############ #......<...# #......)...# ####......)..<# #°@☼..........# #O###+#....#### )og #...#### ..... ###.# ..o.... #.# ######' #.# #. #.# #. #.# ..# You could see an ogre, 2 orcs and a hobgoblin. Vanquished Creatures Grinder (D:3) Sigmund (D:2) A scorpion (D:3) A bombardier beetle (D:3) Crazy Yiuf (D:3) Jessica (D:2) Ijyb (D:3) Robin (D:3) 4 gnolls 3 adders A dart slug (D:1) A ribbon worm (D:2) 3 orcs 4 ball pythons 5 bats 5 endoplasms 2 giant cockroaches (D:1) 15 goblins 9 hobgoblins 6 jackals (D:1) 6 kobolds 3 quokkas 2 frilled lizards 7 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigdog255 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 162 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 610 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 823 | D:1 | Reached skill level 1 in Armour 1306 | D:1 | Identified 3 scrolls of acquirement 1306 | D:1 | Acquired the scarf of Limited Liability {shadows, rPois | Regen+} 1313 | D:1 | Acquired a +2 hand cannon of flaming 1325 | D:1 | Acquired the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} 1325 | D:1 | Found the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} 1366 | D:2 | Reached skill level 4 in Ranged Weapons 1405 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1703 | D:2 | Noticed Jessica 1705 | D:2 | Killed Jessica 1706 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 1845 | D:2 | Noticed Sigmund 1875 | D:2 | Killed Sigmund 1876 | D:2 | Reached XP level 6. HP: 27/47 MP: 6/6 2497 | D:2 | Acquired 817 gold pieces 2499 | D:2 | Acquired the -2 helmet of Seaso {rElec Dex+4} 2506 | D:2 | Acquired 980 gold pieces 2534 | D:3 | Found a runed translucent door. 2535 | D:3 | Noticed Crazy Yiuf 2577 | D:3 | Noticed Grinder 2585 | D:3 | Killed Grinder 2586 | D:3 | Reached XP level 7. HP: 40/54 MP: 7/7 2730 | D:3 | Noticed Robin 2731 | D:3 | Reached skill level 5 in Ranged Weapons 2745 | D:3 | Killed Robin 2985 | D:3 | Noticed Ijyb 2988 | D:3 | Killed Ijyb 3453 | D:3 | Killed Crazy Yiuf 3668 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, amcnicky_mini_corridor_feature, minmay_splitting_lines, uniq_sigmund, uniq_jessica D:3: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, uniq_robin, uniq_ijyb, uniq_grinder, uniq_crazy_yiuf_cottage D:4: layout_basic, minmay_temple_entry_enclosed_plants, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 4 | 4.0 Armour | 1 2 3 | 3.3 Ranged Weapons | 4 5 | 5.1 Fighting | 3 4 | 4.4 Stealth | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 131 | 50 | 44 || 225 Hand cannon | 11 | 50 | 44 || 105 Use: Scroll | 7 | 6 | 3 || 16 Armour: Leather armour | 3 | | || 3 Plate armour | 26 | 37 | 32 || 95 Dodge: Dodged | 3 | 4 | 20 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3868 | 3692 | 176 | 707 | 2373 | 4 | 967.0 | Dungeon | 3868 | 3692 | 176 | 707 | 2373 | 4 | 967.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1385 daAuts D:2: 1239 daAuts D:3: 1220 daAuts D:4: 23 daAuts