Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 15422008807326673841 50 bigduke15 the Magician (level 4, -3/31 HPs) Began as a Djinni Conjurer on Aug 30, 2022. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 2 of the Dungeon. The game lasted 00:04:03 (1899 turns). bigduke15 the Magician (Djinni Conjurer) Turns: 1899, Time: 00:04:04 Health: -3/31 AC: 2 Str: 6 XL: 4 Next: 4% Gold: 79 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +6 ring of strength j - an amulet of the acrobat Scrolls b - a scroll of immolation {unknown} c - a scroll of torment {unknown} f - a scroll of amnesia {unknown} g - a scroll of teleportation {unknown} i - a scroll of fear {unknown} k - a scroll of blinking {unknown} Potions e - a potion of attraction {unknown} Skills: + Level 2.3 Dodging + Level 1.8 Stealth + Level 4.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 6% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Necrotise Necr 84% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Something hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (78% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Something writhes in agony! Reactivating autopickup. You feel a bit more experienced. Your Spellcasting skill increases to level 4! You have reached level 4! You feel agile. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (moderately wounded, 78% to hit) The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 flail. Unknown command. The searing ray misses the orc priest. The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of curing. You feel better. The orc priest barely misses you. The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You feel better. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... .######.##.######## .# #.....∩...# .# #.#######.# .# #.# #.##### .###.# #..>).# ..##.# #.###.# #.##.# #.....# #.##.# #.###.# #.##.#######.# #@### #.##.........###)o....# ........####.#........# #.##.#...###.#.#.####.# #...........)).#.#### # .....#...##.......... #.##.##.###.......... #.##.##.# #..###.#.## #.##.##.# #..# ...# You could see an orc priest. Vanquished Creatures A dart slug (D:2) 2 orcs (D:2) 3 endoplasms A giant cockroach (D:2) 5 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 2 bats A frilled lizard (D:1) 24 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:2) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigduke15 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bigduke15 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 149 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/0 921 | D:1 | Found a faded altar of an unknown god. 1161 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 1161 | D:1 | Learned a level 1 spell: Necrotise 1839 | D:2 | Found Heiwit's Antique Weapon Boutique. 1894 | D:2 | Reached skill level 4 in Spellcasting 1894 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 1899 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, chequers_ecumenical_altar_twisty D:2: layout_loops_ring, serial_shops, shop, shop, minivault_27 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Dodging | | 2.3 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 53 | || 53 Searing Ray | 4 | 1 || 5 Use: Potion | | 2 || 2 Armor: Robe | 1 | || 1 Dodge: Dodged | 8 | 1 || 9