Dungeon Crawl Stone Soup version 0.29.0-10-g45618ea6d2 (webtiles) character file. Game seed: 2103669088941715170 9 bigduke15 the Magician (level 2, -1/21 HPs) Began as a Djinni Conjurer on Sept 1, 2022. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:28 (284 turns). bigduke15 the Magician (Djinni Conjurer) Turns: 284, Time: 00:02:29 Health: -1/21 AC: 3 Str: 6 XL: 2 Next: 20% Gold: 36 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe b - a +0 leather armour (worn) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of silence {unknown} f - a scroll of immolation {unknown} Potions c - a potion of might {unknown} g - a potion of ambrosia {unknown} Skills: * Level 0.2 Fighting * Level 0.2 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 5% 1 b - Searing Ray Conj 32% 2d5 8% 2 c - Dazzling Flash Conj/Hex 32% N/A 16% 3 d - Fulminant Prism Conj/Hex 8% 3d7 45% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Okay, then. Okay, then. Okay, then. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ############### .....(........# ......#######.####### ....#.#.............. ....#.#.#####.######. ....#.#.# #.###### .....[..# #...@J.# ......### ######.# .....## #.# .....# #.# ####.# #.# #.# #.# ## #.# #.# .# ..# #.# .# ############.# .# You could see an endoplasm. Vanquished Creatures A ball python (D:1) A goblin (D:1) 3 hobgoblins (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigduke15 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bigduke15 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 260 | D:1 | Reached XP level 2. HP: 5/21 MP: 0/0 284 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring, shapermc_ecumenical_altar_venn Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 18 Armor: Leather armour || 1 Dodge: Dodged || 1