Dungeon Crawl Stone Soup version 0.30-a0-937-ga0a21ad780 (webtiles) character file. Game seed: 15255438283383716508 47 bigduke15 the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Mar 25, 2023. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:47 (1607 turns). bigduke15 the Conjurer (Octopode Conjurer) Turns: 1607, Time: 00:03:47 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 70% Magic: 12/16 EV: 13 Int: 22 God: Gold: 49 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . m - ring of magical power rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons c - a +0 dagger of protection Jewellery i - an amulet of guardian spirit m - a ring of magical power (left tentacle) Scrolls d - 2 scrolls of blinking {unknown} e - a scroll of fear {unknown} f - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} Potions a - a potion of magic g - a potion of berserk rage {unknown} h - a potion of might Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.8 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the giant cockroach! There is a stone staircase leading up here. There is a stone staircase leading up here. Sigmund is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't noticed you, 75% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) Sigmund casts a spell at you. You are confused. It was a potion of might. You feel very mighty all of a sudden. Sigmund laughs darkly. It was a potion of resistance. You feel protected. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! It was a potion of haste. You feel yourself speed up. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel yourself slow down. You feel less confused. You feel a little less mighty now. Your resistance to elements expires. Sigmund misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... ### # #.. ##.#.#### #.# #.# .....@.@# #.# #.# ##.#.##.###.#####.# #........##.# #.....####.##.##.# ......# #.##.##.# ### ####.# #.##.##.#### #.. #. #........<.# #.# #. #.#..##.##.# #.# ##'## #.#..##.##.# You could see Sigmund. Vanquished Creatures 2 dart slugs (D:1) 7 ball pythons 4 endoplasms (D:1) 2 giant cockroaches 4 goblins 4 hobgoblins 4 kobolds (D:1) 2 quokkas (D:1) 5 bats 2 frilled lizards (D:1) 3 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigduke15 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 3 | D:1 | Noticed an electric eel 52 | D:1 | Noticed an electric eel 122 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 669 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1254 | D:2 | Noticed Sigmund 1325 | D:1 | Learned a level 2 spell: Searing Ray 1607 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_rooms D:2: layout_loops_corners, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 2.8 Conjurations | | 4.5 Action || total ---------------------------++------- Cast: Magic Dart || 71 Searing Ray || 2 Use: Potion || 4 Armour: Skin || 2 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1606 | 1573 | 33 | 203 | 1123 | 2 | 803.0 | Dungeon | 1606 | 1573 | 33 | 203 | 1123 | 2 | 803.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1226 daAuts D:2: 379 daAuts