Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6e19 (webtiles) character file. Game seed: 355013105734919885 175 bigduke15 the Conjurer (level 5, -3/42 HPs) Began as a Demigod Conjurer on May 5, 2024. Slain by a river rat (9 damage) ... on level 3 of the Dungeon. The game lasted 00:04:47 (2524 turns). bigduke15 the Conjurer (Demigod Conjurer) Turns: 2524, Time: 00:04:47 Health: -3/42 AC: 2 Str: 8 XL: 5 Next: 8% Magic: 1/12 EV: 11 Int: 30 God: Gold: 91 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . k - +1 long sword (holy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - +6 ring of intelligence HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons k - a +1 long sword of holy wrath (weapon) Armour a - a +0 robe (worn) Jewellery f - a +6 ring of intelligence (left hand) Scrolls d - a scroll of vulnerability e - a scroll of teleportation g - a scroll of poison Potions b - a potion of magic c - a potion of curing {unknown} h - 2 potions of mutation {unknown} l - 2 potions of degeneration {unknown} n - a potion of might {unknown} Skills: + Level 2.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting + Level 4.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 72% 1d7 2% 1 Swiftness Air 4% N/A 22% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Airstrike Air 2% 2d(1-17) 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded, 100% to hit) The magic dart hits the river rat. The river rat is almost dead. The rat splashes around in the water. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you! * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The river rat looks frightened! The rat looks frightened! The river rat looks frightened! The hobgoblin looks frightened! The hobgoblin looks desperately for an escape route. You see here a ribbon worm corpse. Cornered, the river rat turns to fight! Things that are here: a giant cockroach corpse; a ribbon worm corpse Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (79% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) Unknown command. A river rat is nearby! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (100% to hit) The magic dart hits the river rat. The river rat is moderately wounded. The river rat bites you! You die... ###### ............# .....# #.#...##.##.### #.##.#. #.#...........##. #.##.#. ##.#.....~........ #..#.#. #......~~~~~.~..## #....#.###..#.####g#~#~~.# ##.#.#........#~†~~~~~~~.# .....#.###.####~########## ##.###........#~@r~~~# #.# ##.......####~#~# #.# #.......##~~††# #.# #.......##~##~# ##.# #........#r#~~# ##.####.......#~#~## ..............#~#~ #########.....#r#~ # ##.#.##### You could see a river rat. Vanquished Creatures A bombardier beetle (D:3) Jessica (D:3) Natasha (D:3) 3 adders (D:2) 4 ribbon worms (D:3) A dart slug (D:2) 5 endoplasms 4 giant cockroaches 4 hobgoblins A quokka (D:1) 10 ball pythons 3 bats 4 frilled lizards 5 goblins (D:1) 3 kobolds 6 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigduke15 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 286 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/7 358 | D:1 | Learned a level 2 spell: Searing Ray 562 | D:1 | Reached skill level 1 in Fighting 1260 | D:2 | Reached skill level 4 in Conjurations 1260 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/9 1986 | D:3 | Noticed Jessica 1992 | D:3 | Killed Jessica 1993 | D:3 | Reached XP level 4. HP: 28/36 MP: 2/10 2403 | D:3 | Noticed Natasha 2407 | D:3 | Killed Natasha 2408 | D:3 | Reached XP level 5. HP: 42/42 MP: 7/12 2512 | D:3 | HP: 1/42 [river rat (8)] 2524 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms, amcnicky_mini_corridor_feature, chequers_serial_rivers_large_b, roderic_roman_lattice D:2: layout_basic, ebering_ecumenical_altar_box D:3: layout_loops_corners, lightli_sewer_entry_pipes, serial_bayou_crossing, uniq_natasha, uniq_jessica Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.0 Fighting | 1 2 | 2.5 Conjurations | 4 | 4.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Long sword | | 4 || 4 Cast: Magic Dart | 69 | 28 || 97 Searing Ray | 3 | 6 || 9 Use: Scroll | 7 | 1 || 8 Armour: Robe | 9 | 13 || 22 Dodge: Dodged | 4 | 22 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2560 | 2421 | 139 | 101 | 2048 | 3 | 853.3 | Dungeon | 2560 | 2421 | 139 | 101 | 2048 | 3 | 853.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1012 daAuts D:2: 849 daAuts D:3: 697 daAuts