Dungeon Crawl Stone Soup version 0.27-a0-1525-g1038ab4fd7 (webtiles) character file. Game seed: 6343536646260088410 18 bigjeff5 the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on July 11, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:19:53 (784 turns). bigjeff5 the Caller (Merfolk Summoner) Turns: 784, Time: 00:19:54 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 66% Magic: 1/5 EV: 12 Int: 14 God: Gold: 19 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . c - +0 whip (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons c - a +0 whip of flaming (weapon) Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of identify {unknown} Potions d - a potion of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.7 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 b - Call Imp Summ 14% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 14% N/A 10% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your bat hits the jackal but does no damage. You hit the rat but do no damage. Your bat hits the jackal. The rat closely misses you. The jackal bites your bat. You closely miss the rat. Your bat barely misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The rat misses you. The rat bites you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. The rat bites you. You hit the rat. You burn the rat. You kill the rat! The jackal barely misses you. The jackal bites you. Your quokka barely misses the jackal. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka bites the jackal. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. Your quokka closely misses the jackal. Your crimson imp hits the jackal. The jackal completely misses you. Something barely misses your crimson imp. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. Your quokka closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Something bites your crimson imp. Your crimson imp hits the jackal but does no damage. The jackal bites your crimson imp but does no damage. Your quokka bites the jackal. The jackal dies! The jackal bites you. You die... #h#.##.#######.# # #h#r##.# # ###. #r#.##.### .... #.#.....(# .... #.##...#.#### ###. #...J........ #[ ####l###.r### #. #.# #5†## ## #.###.#@## #h##.###h## #. #.#.## ##l## ### #. #Jl## ##J# ... #. ###.## ##.## ### #. #### ##h###b## #r ##..# ##.#h## #. #..≈#####.l## #.####.≈≈#......# You could see an endoplasm, a jackal, a frilled lizard, a friendly crimson imp (summoned) and a friendly quokka (summoned). Vanquished Creatures An endoplasm (D:1) A bat (D:1) 2 rats (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) 3 dart slugs (D:1) A ball python (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) A rat (D:1) 19 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigjeff5 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 378 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 381 | D:1 | Learned a level 2 spell: Call Imp 784 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_ring, basic_ecumenical_altar, moated_statue Action || total -------------------------++------- Melee: Whip || 12 Cast: Summon Small Mamm || 21 Call Imp || 12 Armor: Robe || 6 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 782 | 782 | 0 | 231 | 227 | 1 | 782.0 | Dungeon | 782 | 782 | 0 | 231 | 227 | 1 | 782.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 782 daAuts