Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5567036884376700250 39 bigmatt the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on June 7, 2024. Slain by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:17 (1701 turns). bigmatt the Conjurer (Deep Elf Conjurer) Turns: 1701, Time: 00:01:18 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 28% Magic: 0/10 EV: 13 Int: 24 God: Gold: 178 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 178 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of positive energy (left hand) j - a +4 ring of protection Scrolls c - 4 scrolls of teleportation {unknown} d - a scroll of fear {unknown} e - a scroll of brand weapon {unknown} Potions b - a potion of magic g - a potion of brilliance {unknown} h - a potion of attraction {unknown} i - 2 potions of cancellation {unknown} k - a potion of heal wounds {unknown} l - 2 potions of haste {unknown} m - a potion of degeneration {unknown} Skills: + Level 3.2 Dodging + Level 3.1 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History There is a stone staircase leading up here. The endoplasm hits you but does no damage. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The searing ray hits the endoplasm. The endoplasm is severely wounded. (Press . to maintain the ray.) The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm completely misses you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you. You die... #.######....### #.### ##.# #..#.#####.# #..# ##....#....# #.##### ##.....#### #.....# #......###### #####.## ##....#....... #..###.....#######. ##...#......# ## ##..@........# #....J....รท..### # #..............# # #.....>.<....#.# ## ##).....[..#.#.#####. ##...#....#.#.##.... #..)####.#|#....... #.#.# #.#.#....... #.#.# #.#......... You could see an endoplasm. Vanquished Creatures 3 endoplasms (D:2) 3 goblins 9 hobgoblins 4 jackals (D:2) 3 kobolds 5 quokkas A ball python (D:1) A bat (D:2) 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigmatt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 228 | D:1 | Found a faded altar of an unknown god. 232 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 235 | D:1 | Learned a level 2 spell: Searing Ray 1079 | D:2 | Reached XP level 3. HP: 15/19 MP: 1/10 1701 | D:2 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, shapermc_ecumenical_altar_venn D:2: layout_rooms D:3: layout_basic, lexackson_kobold_supper Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.2 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 70 Searing Ray || 2 Armour: Robe || 10 Dodge: Dodged || 15