Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12802464513323800882 125 bigmatt the Apothecary (level 5, -9/35 HPs) Began as a Merfolk Alchemist on June 11, 2024. Mangled by Edmund ... wielding a +3 heavy flail (15 damage) ... on level 3 of the Dungeon. The game lasted 00:06:16 (3496 turns). bigmatt the Apothecary (Merfolk Alchemist) Turns: 3496, Time: 00:06:17 Health: -9/35 AC: 8 Str: 13 XL: 5 Next: 9% Magic: 3/8 EV: 11 Int: 16 God: Gold: 135 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . p - +0 spear rCold + . . (no shield) rNeg . . . q - +1 ring mail "Paokeof" {+Blink rElec rC+ Str+4} rPois . x - +0 helmet rElec + (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: Evoke Blink You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons f - a +0 dagger p - a +0 spear (weapon) Armour a - a +0 robe e - a +0 scale mail j - a +0 pair of gloves (worn) l - a +0 ring mail q - the +1 ring mail "Paokeof" (worn) {+Blink rElec rC+ Str+4} (You found it on level 2 of the Dungeon) Str+4: It affects your strength (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. +Blink: It lets you blink. x - a +0 helmet (worn) Wands s - a wand of flame (13) t - a wand of polymorph (13) Scrolls d - a scroll of enchant armour {unknown} g - a scroll of fear {unknown} h - a scroll of blinking k - a scroll of immolation {unknown} m - a scroll of brand weapon {unknown} n - 2 scrolls of butterflies {unknown} r - a scroll of silence {unknown} u - a scroll of vulnerability {unknown} v - a scroll of teleportation {unknown} w - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} i - 2 potions of lignification {unknown} o - a potion of enlightenment {unknown} Skills: + Level 0.2 Fighting * Level 1.0 Polearms * Level 0.7 Armour + Level 3.6 Dodging - Level 3.0 Stealth + Level 2.6 Spellcasting + Level 1.6 Conjurations * Level 4.8 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 45% 3 Olgreb's Toxic Radiance Alch 17% N/A 50% 4 Dazzling Flash Conj/Hex 8% N/A 65% 3 Inner Flame Hex/Fire 2% N/A 77% 3 Sticky Flame Fire/Alch 9% 2d5 83% 4 Flame Wave Conj/Fire 4% 2d5 96% 4 Curse of Agony Necr 2% N/A 100% 5 Silence Hex/Air 1% N/A 100% 5 Summon Forest Summ/Tloc 1% N/A 100% 5 Eringya's Noxious Bog Alch 8% 4d6 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 = Annotations: D:3 Edmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Reach: p) +0 spear Press: ? - help, Dir - move target, f/p - endoplasm Aim: an endoplasm (lightly wounded, about 14% to evade your +0 spear) You reach to attack! You hit the endoplasm. You kill the endoplasm! Your Polearms skill increases to level 1! The sting hits Edmund. Edmund is poisoned. Edmund is lightly wounded. A wight comes into view. It is wielding a +0 battleaxe. The sting hits Edmund. Edmund looks even sicker. Edmund is moderately wounded. The sting hits Edmund but does no damage. Edmund looks even sicker. Edmund is moderately wounded. A wight comes into view. It is wielding a +0 war axe. Edmund hits you with a +3 heavy flail!! Ouch! That really hurt! Your magical contamination has completely faded away. You climb upwards. There is a stone staircase leading down here. Okay, then. Casting: Sting (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +3 heavy flail and wearing a +0 scale mail (moderately wounded, very poisoned, 75% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Edmund says, "People think my brother is the best. I think he's crazy." Edmund hits you with a +3 heavy flail! * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You closely miss Edmund. Edmund is moderately wounded. Edmund hits you with a +3 heavy flail! You die... Edmund says, "I'd like to see a scythe do that!" ###### ######## #....# #......# #....# #......# #....# #......########....# #......'......'.†..# #....@.########....# ######@..## #.#....# # ###### #....###....### # #....# #........###### # #....# ###.#...##....# # #....# #.##...#....# # #....# #....#.#....# # #.<..# #..###......### #....#####..# ####...... You could see Edmund (very poisoned). Vanquished Creatures Terence (D:3) Robin (D:3) 2 adders (D:2) An orc (D:3) 8 endoplasms A giant cockroach (D:3) 9 goblins 10 hobgoblins 9 jackals 2 kobolds 5 ball pythons 7 bats 3 frilled lizards 3 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigmatt the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 252 | D:1 | Reached skill level 1 in Conjurations 252 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 618 | D:1 | Found a faded altar of an unknown god. 1338 | D:2 | You fall into a shaft and drop 1 floor! 1376 | D:3 | Reached XP level 3. HP: 20/24 MP: 6/6 1877 | D:2 | Found Wefa's Jewellery Emporium. 2180 | D:2 | Identified the +1 ring mail "Paokeof" {+Blink rElec rC+ | Str+4} 2330 | D:2 | Reached XP level 4. HP: 28/30 MP: 0/7 2602 | D:3 | Noticed Robin 2840 | D:3 | Noticed Terence 2840 | D:3 | Killed Robin 3136 | D:3 | Killed Terence 3137 | D:3 | Reached XP level 5. HP: 35/35 MP: 1/8 3483 | D:4 | Noticed Edmund 3489 | D:4 | Reached skill level 1 in Polearms 3496 | D:3 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_corners, dreamdust_ecumenical_altar_angels_and_demons D:2: layout_loops_ring, serial_shops, shop, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_window], aquarium_window_2, aquarium_window_corridor_1, aquarium_window_fake, aquarium_window_1, aquarium_view_2d, aquarium_view_2f D:3: layout_basic, uniq_terence, uniq_robin D:4: layout_cave_pools, makhleb_heckhound_becter, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_unsneaky_path_e, co_window_of_opportunity_b, co_window_corner_b, co_window_unsneaky_path_b, co_window_sun, co_window_paths_d, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_b, serial_shops, nicolae_shop_window_shopping, gammafunk_ghost_nasty_kobolds, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 1 | 1.6 Dodging | 3 | 3.6 Stealth | 3 | 3.0 Polearms | 1 | 1.0 Fighting | | 0.2 Armour | | 0.7 Spellcasting | | 2.6 Alchemy | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | 2 || 11 Dagger | 30 | || 30 Spear | 3 | 17 || 20 Punch | 1 | || 1 Cast: Sting | 71 | 49 || 120 Use: Scroll | | 1 || 1 Armour: Robe | 45 | || 45 Ring mail | 7 | 36 || 43 Skin | | 2 || 2 Dodge: Dodged | 79 | 34 || 113