Dungeon Crawl Stone Soup version 0.27-a0-828-g8289197e94 (webtiles) character file. Game seed: 14616960148948271281 7 bilbop the Conjurer (level 1, -3/10 HPs) Began as a Deep Elf Conjurer on Mar 30, 2021. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (854 turns). bilbop the Conjurer (Deep Elf Conjurer) Turns: 854, Time: 00:01:22 Health: -3/10 AC: 2 Str: 4 XL: 1 Next: 83% Magic: 0/6 EV: 12 Int: 22 God: Gold: 87 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of blinking {unknown} d - a scroll of amnesia {unknown} Potions c - 2 potions of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.2 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 3d4 3% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You start resting. Magic restored. You climb downwards. The worm barely misses you. There is a stone staircase leading up here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - worm Aim: a worm (0% to evade) The magic dart hits the worm. The worm is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 0% to evade) The magic dart hits the worm. The worm is heavily wounded. The worm barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 0% to evade) The magic dart hits the worm. The worm is heavily wounded. The worm closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 0% to evade) The magic dart hits the worm. The worm is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 0% to evade) The magic dart hits the worm. The worm is severely wounded. The worm bites you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 0% to evade) The magic dart hits the worm. The worm is almost dead. The worm bites you! Ouch! That really hurt! You die... .. .# .# .# .# # .#.# ###.####...# ........# ..#.###@# #w# #.# ... ..# ...# #### You could see a worm. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bilbop the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 854 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_x D:2: layout_loops_cross, old_standard_altar, minmay_pentomino_u2 Action || total -------------------------++------- Cast: Magic Dart || 18 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 854 | 829 | 25 | 177 | 617 | 2 | 427.0 | Dungeon | 854 | 829 | 25 | 177 | 617 | 2 | 427.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 840 daAuts D:2: 14 daAuts