Dungeon Crawl Stone Soup version 0.27-a0-887-gcab673c142 (webtiles) character file. Game seed: 11522152763530053186 61 bilbop the Vexing (level 3, 0/20 HPs) Began as a Deep Elf Arcane Marksman on Apr 5, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:10:50 (1987 turns). bilbop the Vexing (Deep Elf Arcane Marksman) Turns: 1987, Time: 00:10:50 Health: 0/20 AC: 3 Str: 8 XL: 3 Next: 83% Magic: 8/8 EV: 13 Int: 17 God: Gold: 22 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... j - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.06/turn h - +4 ring of slaying MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -3), hasted, very quick A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 shortbow b - a +0 dagger (weapon) k - a +0 short sword Missiles d - 10 arrows Armour e - a +0 robe (worn) j - a +0 pair of boots (worn) Jewellery h - a +4 ring of slaying (left hand) Scrolls i - a scroll of fog {unknown} l - a scroll of amnesia {unknown} Potions f - a potion of curing {unknown} g - a potion of degeneration {unknown} Skills: + Level 1.3 Fighting * Level 3.7 Bows + Level 0.5 Armour + Level 2.7 Dodging + Level 1.2 Stealth + Level 2.2 Spellcasting + Level 4.4 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 18% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 17% N/A 4% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Portal Projectile Hex/Tloc 18% N/A 22% 3 Cause Fear Hex 8% N/A 30% 4 Leda's Liquefaction Hex/Erth 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The adder is heavily wounded. Fire: 14 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, softly glowing, 64% to hit) You shoot an arrow. The arrow hits the adder but does no damage. The adder is heavily wounded. The adder bites you. The adder bites you but does no damage. Fire: 13 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, softly glowing, 64% to hit) You shoot an arrow. The arrow closely misses the adder. The adder bites you. Fire: 12 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, softly glowing, 64% to hit) You shoot an arrow. The arrow closely misses the adder. The adder barely misses you. The adder bites you. Fire: 11 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, softly glowing, 64% to hit) You shoot an arrow. The arrow closely misses the adder. The adder closely misses you. b - a +0 dagger (weapon) The adder stops glowing. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You hit the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of haste. You feel yourself speed up. You die... #.# #.##### #.#...# ##### #.#.#.#### #...# #...#....#####.#.# #####†.#.......#.# #...#.....######.# .######.#.#.....# #.# (....((@#.####..# #.# .....##.#....#..# #.# .... #.####.#..# #.# ... ##.# #.#..### #.# .. +..# #.#....####.# . #..# #.#.......... #..####......####.# ##.#....(.....# #.# #...###......# #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 ball pythons (D:1) 4 endoplasms (D:1) 2 giant cockroaches 3 goblins 2 hobgoblins (D:1) 7 jackals A quokka (D:1) 4 bats A frilled lizard (D:1) 7 kobolds 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bilbop the Deep Elf Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 229 | D:1 | Reached skill level 1 in Fighting 236 | D:1 | Reached XP level 2. HP: 12/16 MP: 6/6 1017 | D:1 | Found a faded altar of an unknown god. 1294 | D:1 | Reached skill level 1 in Stealth 1294 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/8 1986 | D:2 | HP: 1/20 [poisoned by an adder] 1987 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_cross, serial_co_window_serial, co_window_cross_1, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_corner_cb, co_window_of_opportunity_b, co_window_broadway_c, co_window_sun, glass_columns_a, ebering_ecumenical_altar_abandoned, bh_walls_and_bars D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Bows | 3 | 3.7 Spellcasting | 2 | 2.2 Stealth | 1 | 1.2 Armour | | 0.5 Dodging | | 2.7 Hexes | | 4.4 Action || total -------------------------++------- Melee: Dagger || 14 Fire: Shortbow || 94 Cast: Corona || 1 Use: Potion || 1 Armor: Robe || 7 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1997 | 1907 | 90 | 569 | 1101 | 2 | 998.5 | Dungeon | 1997 | 1907 | 90 | 569 | 1101 | 2 | 998.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1603 daAuts D:2: 393 daAuts