Dungeon Crawl Stone Soup version 0.27-a0-965-gbf8bb431c4 (webtiles) character file. Game seed: 1208909268337849536 1274 bilbop the Magician (level 8, -5/45 HPs) Began as a Djinni Conjurer on Apr 12, 2021. Was an Initiate of Hepliaklqana. Shot with an arrow by a centaur (6 damage) ... on level 6 of the Dungeon. The game lasted 00:40:37 (7165 turns). bilbop the Magician (Djinni Conjurer) Turns: 7165, Time: 00:40:37 Health: -5/45 AC: 3 Str: 6 XL: 8 Next: 53% Gold: 281 EV: 12 Int: 22 God: Hepliaklqana [......] SH: 0 Dex: 12 rFire + + . SeeInvis . t - +3 rapier (protect) rCold x . . Faith . (no shield) rNeg . . . Spirit . j - +0 leather armour {Will+} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: reduced essence, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 6 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 281 gold pieces. Inventory: Hand Weapons a - a +1 dagger of protection f - a +0 dagger t - a +3 rapier of protection (weapon) Armour j - a +0 leather armour of willpower (worn) k - a +0 kite shield u - a +2 robe of cold resistance Wands c - a wand of flame (20) n - a wand of charming (7) Scrolls b - 2 scrolls of magic mapping e - a scroll of brand weapon i - 2 scrolls of teleportation q - a scroll of enchant weapon r - a scroll of amnesia s - a scroll of acquirement v - 2 scrolls of torment {unknown} x - 2 scrolls of vulnerability {unknown} y - 4 scrolls of blinking {unknown} Potions d - a potion of flight {unknown} g - 3 potions of curing {unknown} h - 2 potions of brilliance {unknown} l - a potion of heal wounds {unknown} m - 2 potions of resistance {unknown} o - a potion of might {unknown} p - a potion of haste {unknown} w - 2 potions of attraction {unknown} z - a potion of mutation {unknown} Skills: + Level 3.9 Short Blades + Level 5.3 Dodging + Level 4.2 Stealth * Level 6.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 3d5 1% 2 c - Dazzling Flash Conj/Hex 70% N/A 2% 3 d - Fulminant Prism Conj/Hex 17% 3d11 10% 4 e - Iskenderun's Mystic Conj/Tloc 35% 2d8 10% 4 f - Corona Hex 38% N/A 1% 1 g - Blink Tloc N/A N/A 1% 2 h - Conjure Flame Conj/Fire 35% 6-21 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Sif Muna Trog Xom Shops: D:6 * Annotations: D:3 1 runed translucent door, MeatMancer's ghost, amateur OgFE Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The arrow hits you! A centaur comes into view. The centaur shoots an arrow. The arrow hits you! Found a manual of Summonings. You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The fire begins to smolder! The centaur shoots an arrow. The arrow misses you. The arrow hits Stace! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The fire ignites! You start resting. Ancestor HP restored. You start resting. The centaur shoots an arrow. The arrow closely misses Stace. The arrow hits you. You swap places. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Stace hits the centaur! Casting: Conjure Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (moderately wounded, 12% to evade) The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The centaur unwields a +0 shortbow. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The centaur shoots an arrow. The arrow barely misses you. Stace hits the centaur. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The centaur shoots an arrow. The arrow hits you. You die... ##...##...# .##..#...## .....†...##### .............## ..............## ...............## ..####...####...### ..# ##.........#.## .## #.........@c.# ..########..R# #.. #c### #. #.# #.# ... #.# ... #.. You could see the friendly Stace the ancestor and 2 centaurs. Vanquished Creatures Sigmund (D:2) Eustachio (D:4) A necrophage (D:5) A sky beast (D:5) An ogre (D:3) A scorpion (D:4) 3 water moccasin skeletons 2 orc priests 2 bullfrog skeletons Jessica (D:3) Ijyb (D:4) An iguana (D:4) 2 orc wizards A hound skeleton (D:4) 3 gnolls (D:4) 9 adders An adder skeleton (D:4) A worm (D:4) 3 dart slugs (D:4) 15 orcs 7 endoplasms A giant cockroach (D:3) 5 goblins 3 hobgoblins 9 jackals 4 kobolds 6 quokkas 7 ball pythons 10 bats A frilled lizard (D:1) 4 rats 108 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin skeleton (D:6) 1 creature vanquished. Vanquished Creatures (others) 3 fulminant prisms 3 creatures vanquished. Grand Total: 112 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bilbop the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 266 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 871 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 871 | D:1 | Learned a level 1 spell: Corona 1235 | D:1 | Reached skill level 4 in Spellcasting 1242 | D:1 | Reached skill level 1 in Short Blades 1615 | D:2 | Noticed Sigmund 1623 | D:2 | Killed Sigmund 1624 | D:2 | Reached XP level 4. HP: 12/31 MP: 0/0 1624 | D:2 | Reached XP level 5. HP: 13/35 MP: 0/0 1624 | D:2 | Learned a level 2 spell: Blink 2896 | D:3 | Reached XP level 6. HP: 36/40 MP: 0/0 3271 | D:3 | Found a runed translucent door. 3292 | D:3 | Found a faded altar of an unknown god. 3306 | D:3 | Noticed Jessica 3307 | D:3 | Killed Jessica 3548 | D:3 | Reached skill level 5 in Spellcasting 3659 | D:3 | Noticed MeatMancer's ghost (amateur OgFE) 4007 | D:4 | Noticed Ijyb 4012 | D:4 | Killed Ijyb 4013 | D:4 | Reached XP level 7. HP: 39/45 MP: 0/0 4013 | D:4 | Learned a level 3 spell: Conjure Flame 4343 | D:4 | Noticed Eustachio 4362 | D:4 | HP: 1/45 [ufetubus[Eustachio] (2)] 5407 | D:4 | Killed Eustachio 5598 | D:5 | Entered Level 5 of the Dungeon 5625 | D:5 | Reached XP level 8. HP: 46/50 MP: 0/0 5637 | D:5 | Identified a scroll of acquirement 5726 | D:5 | Reached skill level 6 in Spellcasting 5850 | D:5 | Found a staircase to the Ecumenical Temple. 5854 | D:5 | Identified the +0 robe of the New World {Will+} 5869 | Temple | Entered the Ecumenical Temple 5890 | Temple | Became a worshipper of Hepliaklqana the Forgotten 5934 | D:5 | Reached skill level 5 in Dodging 7116 | D:6 | Found Fekh's Assorted Antiques. 7165 | D:6 | HP: 1/45 [centaur (5)] 7165 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic D:2: layout_loops_corners, uniq_sigmund D:3: layout_rooms, gammafunk_ghost_grave, shapermc_ecumenical_altar_mp_vishouse, chequers_decorated_corner, uniq_jessica D:4: layout_gridville, uniq_eustachio, uniq_ijyb D:5: layout_basic, minmay_temple_entry_arrows, kennysheep_generic_room_12 D:6: minmay_chambers_of_threes, layout_layer_cave, grunt_temple_overflow_open, serial_shops, shop, minmay_manual_mares, uniq_maggie Temple: eino_temple_scatter_basement Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 4 | 4.2 Spellcasting | 4 5 6 | 6.4 Short Blades | 1 2 3 | 3.9 Dodging | 3 4 5 | 5.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | | | 3 || 3 Rapier | | | 2 || 2 Cast: Magic Dart | 53 | 45 | 37 || 135 Searing Ray | 6 | 20 | 30 || 56 Corona | | 1 | || 1 Fulminant Prism | | | 3 || 3 Conjure Flame | | | 2 || 2 Blink | | | 1 || 1 Invok: Ancestor Identity | | | 1 || 1 Use: Scroll | 2 | 2 | 4 || 8 Stab: Sleeping | | | 2 || 2 Armor: Leather armour | 2 | 2 | 11 || 15 Dodge: Dodged | 5 | 9 | 27 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7163 | 6939 | 224 | 2025 | 4345 | 7 | 1023.3 | Dungeon | 7122 | 6922 | 200 | 2025 | 4330 | 6 | 1187.0 | Temple | 41 | 17 | 24 | 0 | 15 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1564 daAuts D:4: 1533 daAuts D:2: 1326 daAuts D:5: 1305 daAuts D:3: 1171 daAuts D:6: 220 daAuts Temple: 41 daAuts