Dungeon Crawl Stone Soup version 0.27-a0-972-gd1521fd518 (webtiles) character file. Game seed: 9354802611409134592 77 bilbop the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Apr 13, 2021. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:07:21 (1723 turns). bilbop the Magician (Djinni Conjurer) Turns: 1723, Time: 00:07:21 Health: -2/31 AC: 2 Str: 6 XL: 4 Next: 34% Gold: 69 EV: 12 Int: 20 God: SH: 0 Dex: 12 rFire + + . SeeInvis . e - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} g - a scroll of enchant weapon {unknown} Potions c - a potion of heal wounds {unknown} d - a potion of mutation {unknown} f - 2 potions of ambrosia {unknown} Skills: + Level 1.3 Short Blades + Level 2.9 Dodging + Level 2.2 Stealth * Level 4.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Shock Conj/Air 84% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 8% to evade) The searing ray hits the worm. The worm is heavily wounded. (Press . to maintain the ray.) The searing ray hits the worm! You kill the worm! The gnoll throws a stone. The stone closely misses you. The searing ray hits the gnoll. The gnoll is severely wounded. You finish channeling your searing ray. A gnoll comes into view. It is wielding a +0 halberd. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) The gnoll shouts! The gnoll throws a stone. The stone barely misses you. The searing ray hits the gnoll. You kill the gnoll! * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll. * * * LOW HITPOINT WARNING * * * You finish channeling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... ########### ###### ..........# #....##### .....<....#####.##.#...### .S.....)†g.@....#..#.....### ......!.†.####.........#.... $.......### #.##...).##..## S.......# #............## ........# #..#####.....#. ........######..# ######## .............>..# w.......#####.#.## .###### #....$..# #.#..# .....^. You could see a gnoll. Vanquished Creatures An adder (D:2) 3 gnolls (D:2) A worm (D:2) A dart slug (D:1) 2 ball pythons 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins 2 quokkas (D:1) 6 bats (D:1) 2 frilled lizards (D:1) 5 kobolds (D:1) 2 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bilbop the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 250 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 331 | D:1 | Found Mueqamic's Antique Armour Emporium. 1297 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 1297 | D:1 | Learned a level 1 spell: Shock 1516 | D:2 | Reached skill level 4 in Spellcasting 1699 | D:2 | Reached skill level 1 in Short Blades 1712 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 1723 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, serial_shops, shop_statue, due_unseen_surprise D:2: layout_basic, ebering_ecumenical_altar_mist Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Spellcasting | 4 | 4.2 Short Blades | 1 | 1.3 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 23 | || 23 Searing Ray | 13 | 3 || 16 Shock | 16 | 2 || 18 Armor: Robe | 1 | || 1 Dodge: Dodged | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1721 | 1714 | 7 | 140 | 1454 | 2 | 860.5 | Dungeon | 1721 | 1714 | 7 | 140 | 1454 | 2 | 860.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1441 daAuts D:2: 280 daAuts