Dungeon Crawl Stone Soup version 0.27-a0-972-gd1521fd518 (webtiles) character file. Game seed: 17479570658353152443 255 bilbop the Magician (level 6, -6/40 HPs) Began as a Djinni Conjurer on Apr 14, 2021. Mangled by a phantom (9 damage) ... on level 2 of the Dungeon. The game lasted 00:11:09 (1753 turns). bilbop the Magician (Djinni Conjurer) Turns: 1753, Time: 00:11:10 Health: -6/40 AC: 2 Str: 6 XL: 6 Next: 15% Gold: 94 EV: 13 Int: 20 God: SH: 0 Dex: 13 rFire + + . SeeInvis . g - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Armour a - a +0 robe (worn) e - a +0 buckler Wands h - a wand of digging (1) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of summoning {unknown} f - a scroll of fog {unknown} Potions b - a potion of lignification {unknown} i - a potion of attraction {unknown} Skills: + Level 2.0 Short Blades + Level 3.5 Dodging + Level 2.8 Stealth * Level 4.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 3d5 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 16% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 16% 4 f - Beastly Appendage Tmut 48% N/A 1% 1 g - Passwall Tmut/Erth 20% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Nemelex Xobeh Shops: D:1 :*! Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The searing ray hits Sigmund! Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund closely misses you. The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund casts a spell at himself. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. Something hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. * * * LOW HITPOINT WARNING * * * You finish channeling your searing ray. Your Short Blades skill increases to level 2! You have reached level 5! The power to cast Passwall wells up from within. Spell assigned to 'g'. You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is an open gate here. There is a stone staircase leading up here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom (29% to evade) The searing ray hits the phantom! The phantom is moderately damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The phantom hits you! You die... #.#.#.#.#.#≈≈##...# ##..≈≈≈≈≈≈≈≈ ...#...#...#≈≈##..# #...≈.≈.≈≈≈≈ #.#.#.#.#.#.#≈≈#..####......≈≈≈≈≈ .#...#...#...#≈#.....>##...P.≈≈≈≈ #.#$#.#.#.#.#..'......##....P≈≈≈≈ ...#...#...#...'..)..## #...P≈≈≈≈ #.#.#.#.#.#.#..'......# #....)≈≈≈ .#...#...#...#≈#W.....###.....P≈≈ #.#.#.#.#.#.#≈≈#@.....>##....≈≈≈≈ )..#...#...#≈≈##.......###...)≈≈≈ #.#.#.#.#.#≈≈##........###....≈)≈ ≈#...#...#≈≈##...............†≈≈≈ ≈≈#.#.#.#≈≈##..................≈≈ #≈≈#...#≈≈##...........##......≈P ##≈≈≈≈≈≈≈##..####......##......≈≈ #########..............#........ #......#########...#.........≈ You could see a phantom. Vanquished Creatures Sigmund (D:2) Jessica (D:2) Terence (D:2) A worm (D:2) A dart slug (D:2) 3 orcs (D:2) 2 ball pythons (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:2) 4 hobgoblins 3 jackals (D:1) 5 quokkas 2 bats A kobold (D:1) 7 rats 38 creatures vanquished. Vanquished Creatures (others) 6 plants (D:2) 6 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bilbop the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 216 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 531 | D:1 | Found Ufiecimp's General Store. 808 | D:1 | Found Qusanub's Distillery. 851 | D:1 | Found Codusyxt's Book Emporium. 995 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 995 | D:2 | Learned a level 1 spell: Beastly Appendage 1207 | D:2 | Reached skill level 4 in Spellcasting 1276 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1276 | D:2 | Noticed Terence 1280 | D:2 | Killed Terence 1281 | D:2 | Reached skill level 1 in Short Blades 1314 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 1564 | D:2 | Noticed Jessica 1572 | D:2 | Killed Jessica 1727 | D:2 | Noticed Sigmund 1731 | D:2 | Noticed a phantom 1736 | D:2 | Killed Sigmund 1737 | D:2 | Reached XP level 5. HP: 3/35 MP: 0/0 1737 | D:2 | Learned a level 2 spell: Passwall 1737 | D:2 | Reached XP level 6. HP: 3/40 MP: 0/0 1753 | D:2 | Mangled by a phantom Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_rooms, serial_shops, shop, shop, nicolae_shop_window_shopping D:2: layout_rooms, basic_altar, kennysheep_cluttered_room, serial_park_tiny_pond, chequers_big_river, nrook_mini_backslash, uniq_sigmund, uniq_jessica, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.8 Spellcasting | 4 | 4.8 Short Blades | 1 2 | 2.0 Dodging | 3 | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | | 2 || 2 Cast: Magic Dart | 38 | 14 || 52 Searing Ray | 9 | 3 || 12 Beastly Appendage | 1 | || 1 Stab: Sleeping | | 2 || 2 Armor: Robe | 1 | || 1 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1752 | 1711 | 41 | 488 | 1068 | 2 | 876.0 | Dungeon | 1752 | 1711 | 41 | 488 | 1068 | 2 | 876.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 965 daAuts D:2: 786 daAuts