Dungeon Crawl Stone Soup version 0.27-a0-1036-g8e1b44f6bd (webtiles) character file. Game seed: 7950531097755838960 24 bilbop the Magician (level 3, -1/26 HPs) Began as a Djinni Conjurer on Apr 19, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:04:14 (1014 turns). bilbop the Magician (Djinni Conjurer) Turns: 1014, Time: 00:04:14 Health: -1/26 AC: 2 Str: 6 XL: 3 Next: 2% Gold: 37 EV: 12 Int: 19 God: SH: 0 Dex: 12 rFire + + . SeeInvis . b - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions c - a potion of might {unknown} Skills: + Level 0.9 Fighting + Level 0.8 Long Blades - Level 2.1 Dodging + Level 1.9 Stealth * Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 28% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 f - Summon Small Mammal Summ 72% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal barely misses you. x2 The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. x2 The jackal closely misses you. The jackal bites you. The jackal closely misses you. The jackal barely misses you. The jackal bites you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... #.# #.# ###.##########.#.# ..........#....#.# ###.##.....#.###.# ###.##)##..#.#.... ........#..#.#.#.## .# ###.##..#..#.#†#.. ..# #.##..####.#.#h#+#..## #.##...# #.#..@....... #.##.#.###.#.......... #.##.....#.#....†..... #.#####..#.#.......... #.#........#.......... ###.#.#....####......... ..............+.....>... ###.#.#..#...##......... #.#.#..#...##......... You could see a jackal. Vanquished Creatures 3 ball pythons (D:1) A goblin (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) 4 kobolds (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bilbop the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 172 | D:1 | Reached XP level 2. HP: 5/22 MP: 0/0 992 | D:1 | Reached XP level 3. HP: 14/26 MP: 0/0 992 | D:1 | Learned a level 1 spell: Summon Small Mammal 1013 | D:1 | HP: 1/26 [jackal (3)] 1014 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic Action || total -------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 31 Searing Ray || 1 Armor: Robe || 9 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1013 | 1012 | 1 | 339 | 588 | 1 | 1013.0 | Dungeon | 1013 | 1012 | 1 | 339 | 588 | 1 | 1013.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1013 daAuts