Dungeon Crawl Stone Soup version 0.27-a0-1065-ge809cff456 (webtiles) character file. Game seed: 16296844484824900997 265 bilbop the Magician (level 6, -1/43 HPs) Began as a Djinni Conjurer on Apr 22, 2021. Slain by an orc wizard ... wielding the +3 rapier "Dotzaip" {freeze, Contam +Rage Dex+3} (10 damage) ... on level 4 of the Dungeon on Apr 23, 2021. The game lasted 00:16:19 (4400 turns). bilbop the Magician (Djinni Conjurer) Turns: 4400, Time: 00:16:19 Health: -1/43 AC: 5 Str: 6 XL: 6 Next: 20% Gold: 179 EV: 11 Int: 19 God: SH: 0 Dex: 14 rFire + . . SeeInvis . k - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois ∞ Reflect . n - +2 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.14/turn j - ring of ice MPRegen 0.00/turn (no ring) @: confused, flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons k - a +0 dagger (weapon) Armour a - a +0 robe d - a +0 leather armour (worn) n - a +2 hat (worn) Jewellery j - a ring of ice (left hand) Scrolls b - a scroll of vulnerability {unknown} c - 3 scrolls of enchant armour {unknown} h - 2 scrolls of identify {unknown} l - a scroll of summoning {unknown} m - 2 scrolls of teleportation {unknown} p - a scroll of blinking {unknown} Potions e - a potion of berserk rage {unknown} f - a potion of haste {unknown} g - a potion of heal wounds {unknown} i - a potion of lignification {unknown} o - a potion of brilliance {unknown} q - a potion of might {unknown} Skills: + Level 2.2 Fighting + Level 2.1 Short Blades - Level 2.1 Dodging + Level 2.8 Stealth * Level 4.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 2% 1 b - Searing Ray Conj 46% 3d4 4% 2 c - Dazzling Flash Conj/Hex 46% N/A 9% 3 d - Fulminant Prism Conj/Hex 11% 3d9 26% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 26% 4 f - Animate Skeleton Necr 46% N/A 2% 1 g - Call Imp Summ 23% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Xom Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The magic dart hits the orc priest. The orc priest is moderately wounded. The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest looks encouraged for a moment. Your crimson imp blinks! The magic dart hits the orc priest. The orc priest is severely wounded. The magic dart hits something but does no damage. Your crimson imp blinks! The magic dart hits something. Your crimson imp blinks! Something hits you. Something freezes you. Your crimson imp blinks! x2 Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident (heavily wounded, ally target, 78% to hit) The searing ray hits something. The searing ray misses the orc priest. (Press . to maintain the ray.) Something hits you! Something freezes you. The searing ray hits something. The searing ray hits the orc priest! You kill the orc priest! You hear a splash. Something hits you. Something freezes you. You start resting. You hear some strange, mumbled words. You are confused. You start resting. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * Are you sure you want to stumble around while confused and next to your crimson imp? [Y]es or [N]o only, please. Are you sure you want to stumble around while confused and next to your crimson imp? Okay, then. Something hits you! You die... ..##......... ###.#..≈....... .....≈≈....... #.........5.. # #.......≈≈≈ #.#......)≈# ...≈...5{≈# # ##≈..@)≈# #.#≈...5.≈# # #.#......≈## ##.#.#...)..≈≈#### ##........)...≈≈≈≈≈ #..........)....... #...##...≈≈....... ##. #.#..≈....... # #.##......... You could see 3 friendly crimson imps. Vanquished Creatures An orc priest (D:4) An iguana (D:4) 3 orc wizards (D:4) 2 adders (D:3) An adder skeleton (D:4) 4 worms 2 orcs (D:4) 6 bats 4 endoplasms 3 giant cockroaches 8 goblins 8 hobgoblins 6 jackals 3 quokkas 6 ball pythons 2 frilled lizards (D:2) 4 kobolds 5 rats 69 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:4) 2 orcs A giant cockroach (D:4) A hobgoblin (D:2) A jackal (D:4) 6 creatures vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bilbop the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 352 | D:1 | Found a faded altar of an unknown god. 377 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 1081 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 1081 | D:1 | Learned a level 1 spell: Animate Skeleton 1230 | D:1 | Reached skill level 1 in Fighting 1753 | D:2 | Reached skill level 4 in Spellcasting 1978 | D:2 | Found a shimmering altar of Xom. 2100 | D:2 | Reached skill level 1 in Short Blades 2944 | D:3 | Reached XP level 4. HP: 29/32 MP: 0/0 2974 | D:3 | Found a hide-covered altar of Uskayaw. 3734 | D:4 | Reached XP level 5. HP: 27/38 MP: 0/0 3734 | D:4 | Learned a level 2 spell: Call Imp 4199 | D:4 | Identified the +3 rapier "Dotzaip" {freeze, Contam +Rage | Dex+3} 4208 | D:4 | Reached XP level 6. HP: 20/43 MP: 0/0 4400 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, chequers_arboretum D:2: layout_loops_ring, basic_altar, grunt_ministairs_4 D:3: layout_rooms, nicolae_overflow_hidden_temple, minmay_crystal_water, minmay_misc_feat_iff D:4: layout_loops_corners, grunt_ministairs_10, kennysheep_decorative_pillar Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.2 Stealth | 2 | 2.8 Spellcasting | 4 | 4.8 Short Blades | 1 2 | 2.1 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 1 | 3 || 4 Cast: Magic Dart | 82 | 66 || 148 Animate Skeleton | 20 | 5 || 25 Searing Ray | 4 | 8 || 12 Call Imp | | 3 || 3 Armor: Robe | 1 | || 1 Leather armour | 3 | 3 || 6 Dodge: Dodged | 8 | 3 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4398 | 4138 | 260 | 596 | 3131 | 4 | 1099.5 | Dungeon | 4398 | 4138 | 260 | 596 | 3131 | 4 | 1099.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1740 daAuts D:2: 1179 daAuts D:3: 978 daAuts D:4: 500 daAuts