Dungeon Crawl Stone Soup version 0.27-a0-1308-gc08437e49b (webtiles) character file. Game seed: 14720727587858443366 11 bilbop the Caller (level 2, 0/20 HPs) Began as a Merfolk Summoner on June 19, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:05:40 (486 turns). bilbop the Caller (Merfolk Summoner) Turns: 486, Time: 00:05:40 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 25% Magic: 1/5 EV: 13 Int: 14 God: Gold: 15 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn b - ring of positive energy MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a scarf of invisibility d - a +0 robe (worn) Jewellery b - a ring of positive energy (left hand) Scrolls e - a scroll of enchant armour {unknown} g - 2 scrolls of identify {unknown} Potions f - a potion of haste {unknown} Skills: + Level 0.5 Fighting + Level 0.1 Short Blades + Level 3.0 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 4.1 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 13% N/A 7% 2 Call Canine Familiar Summ 13% N/A 13% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Ice Beast Ice/Summ 7% N/A 69% 4 Summon Lightning Spire Summ/Air 7% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your bat barely misses the jackal. Your bat hits the jackal. The jackal barely misses you. Your quokka closely misses the jackal. Your bat hits the jackal but does no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka completely misses the jackal. Your bat closely misses the jackal. The jackal misses your quokka. Your quokka closely misses the jackal. The jackal bites you but does no damage. Your bat barely misses the jackal. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka closely misses the jackal. Your bat closely misses the jackal. The jackal bites your bat. You swap places. Your bat hits the jackal but does no damage. The jackal bites your rat. The jackal closely misses your bat. Your quokka closely misses the jackal. Your bat barely misses the jackal. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! You closely miss the jackal. The jackal is moderately wounded. Your bat misses the jackal. The jackal bites you but does no damage. Your quokka closely misses the jackal. Your bat misses the jackal. You barely miss the jackal. The jackal is moderately wounded. Your bat completely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your quokka barely misses the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is almost dead. Your bat misses the jackal. Your bat barely misses the jackal. The jackal bites you. You die... ...........#.###.# ##..........#....÷# ...#.. .>.......###.#.#.# #..... ##........#........ ...... # ##....#..###.#.#.#.# #h... .# #.....#........#.#.. .#..h.##. ##..##.#..#.#.###.### .......h ###...##....#).....<... ##.....####.b.##@h.##.#.#.###†### #........†..).##hh.÷........#)#.. ...##.##.###...r..b...###.#.#)#.# ....#.#..# #.....#......#........ ........####..####..###.###.#.#.# ............).####.## ...#.....# ........####.#.....# ..#.###.# .................... ......... .............####... .......... You could see 3 jackals, a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures 2 goblins (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 5 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A ball python (D:1) 3 rats (D:1) 13 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bilbop the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 278 | D:1 | Reached XP level 2. HP: 15/20 MP: 1/5 485 | D:1 | HP: 1/20 [jackal (3)] 486 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_rooms, palyth_stone_intersect, minmay_tetromino_o2 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.5 Short Blades | | 0.1 Stealth | | 2.3 Spellcasting | | 2.2 Summonings | | 4.1 Action || total -------------------------++------- Melee: Dagger || 24 Cast: Summon Small Mamm || 27 Armor: Robe || 16 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 485 | 480 | 5 | 93 | 200 | 1 | 485.0 | Dungeon | 485 | 480 | 5 | 93 | 200 | 1 | 485.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 485 daAuts