Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 9737476769874892603 (custom seed) 17 billybob123456 the Apothecary (level 2, 3/21 HPs) Began as a Djinni Hedge Wizard on Aug 27, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:04:23 (608 turns). billybob123456 the Apothecary (Djinni Hedge Wizard) Turns: 608, Time: 00:04:23 Health: 3/21 AC: 10 Str: 9 XL: 2 Next: 80% Gold: 41 EV: 0 Int: 15 God: SH: 0 Dex: 12 rFire + + . h - +0 spear rCold x . . (no shield) rNeg . . . l - +0 plate armour rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +0 spear (weapon) i - a +0 club Armour b - a +0 robe c - a +0 hat (worn) l - a +0 plate armour (worn) Scrolls g - a scroll of identify Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 100% 1 b - Slow Hex 44% N/A 100% 1 c - Blink Tloc 22% N/A 100% 2 d - Call Imp Summ 22% N/A 100% 2 e - Mephitic Cloud Conj/Alch/Air 11% N/A 100% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History It was a scroll of fear. Cornered, the jackal turns to fight! The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you but does no damage. x2 The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled APISUK TYLUES, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (astonishingly dangerous; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 100% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (inner flame, 100% to hit) You miscast Magic Dart. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 Casting: Magic Dart (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 100% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (inner flame, 100% to hit) You miscast Magic Dart. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The giant cockroach completely misses you. Casting: Magic Dart (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###..#.########...###### #....#....## ##.###.. #.##...##..# #.# #.# ...÷.......# #.# #.# #......###.# #.# #.# #....#.# #.# #.# #.# ###....# #.# #h###.#####.# #.##.###.#####.B.........# #.##.........h@###.####### ###.######.#####.# #.# ...#.# #†# #.# #.# .##.######†#####.###.# .##.........>........# .#######......##.##### .########...#.##.# ......# ##.##.##.### .####.# ####.##.#≈# You could see 2 jackals and a giant cockroach (inner flame). Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 ball pythons (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | billybob123456 the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | billybob123456 set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 210 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 608 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_loops_ring, chequers_serial_rivers_micro_a, minivault_14 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.8 Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 15 Spear || 27 Cast: Magic Dart || 10 Use: Scroll || 5 Potion || 1 Armour: Robe || 14 Plate armour || 87 Dodge: Dodged || 23