Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 15914108153737138124 0 billybob123456 the Conjurer (level 1, -2/10 HPs) Began as a Deep Elf Conjurer on Oct 11, 2024. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (15 turns). billybob123456 the Conjurer (Deep Elf Conjurer) Turns: 15, Time: 00:00:24 Health: -2/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 5/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a staircase leading out of the dungeon here. You see here 9 stones. You see here a book of Conjurations. You open the door. A hobgoblin comes into view. The hobgoblin shouts! There is an open door here. A hobgoblin is nearby! You see here a book of Conjurations. You pick up a book of Conjurations and begin reading... Unfortunately, you learned nothing new. There is an open door here. The magic dart hits the hobgoblin but does no damage. The hobgoblin misses you. The magic dart hits the hobgoblin but does no damage. The hobgoblin hits you. Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. Sorry, you're not good enough to have a special ability. Magic courses through your body. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. Ouch! That really hurt! You die... ####### #.....# #.....# #.<##.# #..(..# #.....# #####'# #@# #..g..# #.....# #.....# +.....# #.....# #.....# ##.##.# You could see a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | billybob123456 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 15 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, ebering_ecumenical_altar_box Action || total ---------------------------++------- Cast: Magic Dart || 4 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 1