Seeded DCSS version 0.32.1 (webtiles) character file.

Game seed: 6414678052614881599 (custom seed)

90 billybob123456 the Magician (level 4, -1/24 HPs)
             Began as a Deep Elf Fire Elementalist on Oct 12, 2024.
             Killed by nerve-wracking pain
             ... invoked by an orc priest
              (10 damage)
             ... on level 3 of the Dungeon.
             The game lasted 00:03:49 (2314 turns).

billybob123456 the Magician (DEFE)                  Turns: 2314, Time: 00:03:49

Health: -1/24      AC:  2    Str:  5    XL:     4   Next: 32%
Magic:  6/12       EV: 12    Int: 28    God:    
Gold:   93         SH:  0    Dex: 15    Spells: 8/11 levels left

rFire   + . .        j - +4 whip of the Skies Above {spect, rF+}
rCold   . . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    +            (no boots)
Will    .....        (no amulet)
Stlth   +            i - ring "Qouciapt" {Int+6 SInv}
HPRegen 0.24/turn    (no ring)
MPRegen 0.26/turn

%: no passive effects
@: confused
A: magic regeneration
a: Convert to Beogh


You were on level 3 of the Dungeon.
You visited 1 branch of the dungeon, and saw 3 of its levels.

You collected 93 gold pieces.

Inventory:

Hand Weapons
 j - the +4 whip of the Skies Above (weapon) {spect, rF+}
   (You found it on level 2 of the Dungeon)   
   
   rF+:        It protects you from fire.
Armour
 a - a +0 robe (worn)
Jewellery
 i - the ring "Qouciapt" (left hand) {Int+6 SInv}
   (You acquired it on level 2 of the Dungeon)   
   
   [ring of see invisible]
   
   Int+6:      It affects your intelligence (+6).
   SInv:       It lets you see invisible.
Wands
 m - a wand of flame (7)
Scrolls
 c - 5 scrolls of identify {unknown}
 d - a scroll of immolation {unknown}
 e - a scroll of teleportation {unknown}
 o - a scroll of enchant weapon {unknown}
Potions
 b - a potion of magic
 f - a potion of enlightenment {unknown}
 g - 2 potions of lignification {unknown}
 h - 2 potions of haste {unknown}
 k - a potion of mutation {unknown}
 l - a potion of heal wounds {unknown}
 n - a potion of ambrosia {unknown}


   Skills:
 + Level 3.0 Dodging
 + Level 2.6 Stealth
 + Level 0.1 Unarmed Combat
 + Level 4.3 Spellcasting
 + Level 2.1 Conjurations
 + Level 4.1 Fire Magic


You had 8 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Foxfire               Conj/Fire      92%        2x1d8     1%          1
b - Scorch                Fire           58%        2d7       1%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Freeze                   Ice            24%        1d4       7%          1
 Inner Flame              Hex/Fire       17%        N/A       10%         3
 Volatile Blastmotes      Fire/Tloc      34%        2d12      10%         3
 Hailstorm                Conj/Ice       12%        3d6       14%         3
 Flame Wave               Conj/Fire      23%        2d8       21%         4
 Frozen Ramparts          Ice            12%        1d2       22%         3


Dungeon Overview and Level Annotations

Branches:
Dungeon (3/15)            

Altars:

Shops:
D:2 ?


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

Your foxfire completely resists.
The foxfire hits the orc priest but does no damage.
Casting: Foxfire (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You don't have enough magic to cast this spell.
Your foxfire dissipates!
Your magical contamination has completely faded away.
There is an open door here.
The orc wizard attacks as it pursues you!
The orc wizard hits you with a +0 dagger.
The orc wizard points at you and mumbles some strange words.
You are confused.
The orc wizard closely misses you. The orc priest barely misses you.
The orc wizard gestures at you while chanting.
The magic dart hits you.
The orc priest calls upon Beogh to heal the orc wizard.
The orc wizard is healed somewhat.
There is a stone staircase leading down here.
You're too confused to move!
The orc priest casts a cantrip, but nothing happens.
The orc wizard hits you with a +0 dagger.
The orc priest shouts, "Surrender to Beogh and we'll let you live!"
(press Y on the ability menu to convert to Beogh)
You barely miss the orc wizard.
The orc wizard is heavily wounded.
Your +4 whip of the Skies Above {spect, rF+} hits the orc wizard.
You feel less confused.
The orc wizard points at you and mumbles some strange words.
You are confused.
The orc priest begins to cast a cantrip, but forgets the words!
You're too confused to move!
Your +4 whip of the Skies Above {spect, rF+} disappears.
The orc wizard barely misses you. The orc priest hits you with a +0 club.
Unknown command.
There is a stone staircase leading down here.
The orc wizard attacks as it pursues you!
The orc wizard hits you with a +0 dagger.
The orc priest calls down the wrath of Beogh upon you.
Pain shoots through your body!
You die...

          ###
       #.##.#
       #.##.#############
       #.##.............#
       #.##.###########.#
 #######.##.#         #.##
 ........##'###       #.#.
   #..........#       #...
   #....o@....#       #.#.
   #....o.†...#       #.#.
   #..........##    ###.#.
   #..........'... .......
 # #..........###. ####.#.
 #.#####'########    ##.#.
 #...............    .....
 #.......##......    ##...
.....##.##  .....     #.#.


You could see an orc priest and an orc wizard.

Vanquished Creatures
  An orc wizard (D:3)
  2 adders
  A ribbon worm (D:2)
  2 orcs (D:3)
  5 bats
  2 endoplasms
  5 giant cockroaches
  4 hobgoblins
  A quokka (D:3)
  7 ball pythons
  2 frilled lizards
  5 goblins
  4 kobolds
  A rat (D:1)
42 creatures vanquished.

Vanquished Creatures (collateral kills)
  A foxfire (D:1)
1 creature vanquished.

Vanquished Creatures (others)
  252 foxfires
252 creatures vanquished.

Grand Total: 295 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | billybob123456 the Deep Elf Fire Elementalist began the
                  | quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   384 | D:1      | Reached XP level 2. HP: 15/15 MP: 4/8
   848 | D:1      | Found a faded altar of an unknown god.
   922 | D:1      | Learned a level 2 spell: Scorch
  1194 | D:2      | Reached XP level 3. HP: 19/19 MP: 5/10
  1354 | D:2      | Found Ivuism's Magic Scroll Shop.
  1615 | D:2      | Identified the +4 whip of the Skies Above {spect, rF+}
  1878 | D:2      | Identified a scroll of acquirement
  1878 | D:2      | Acquired the ring "Qouciapt" {Int+6 SInv}
  2293 | D:3      | Reached XP level 4. HP: 24/24 MP: 4/12
  2314 | D:3      | Killed from afar by an orc priest

Illustrated notes

Levels and vault maps discovered:
D:1:      ncdulo_lavacross, layout_basic,
          shapermc_ecumenical_altar_mp_urbaneastern, minmay_pentomino_p2
D:2:      layout_basic, serial_shops, shop, nicolae_kite_square_tiling_tiny
D:3:      kennysheep_goblin_castle, layout_basic, uniq_natasha

Skill      XL: |  1  2  3 |
---------------+----------+-----
Dodging        |  3       |  3.0
Fire Magic     |        4 |  4.1
Spellcasting   |        4 |  4.3
Conjurations   |        2 |  2.1
Stealth        |          |  2.6
Unarmed Combat |          |  0.1

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Unarmed           |    24 |       ||    24
         Whip              |       |     1 ||     1
   Cast: Foxfire           |   155 |     3 ||   158
         Scorch            |     7 |       ||     7
    Use: Scroll            |     3 |       ||     3
 Armour: Robe              |    24 |     6 ||    30
  Dodge: Dodged            |    27 |     4 ||    31