Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 14850216736097208633 1 billybob123456 the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Oct 17, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:15 (98 turns). billybob123456 the Conjurer (Octopode Conjurer) Turns: 98, Time: 00:00:15 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 20 God: Gold: 10 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -7), very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of magic b - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. An adder comes into view. Found a puce potion. The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder closely misses you. The adder barely misses you. The magic dart hits the adder. The adder is severely wounded. The adder bites you. The adder attacks as it pursues you! The adder bites you. Attack: -) Tentacles Press: ? - help, Dir - move target, f/p - adder Aim: an adder (severely wounded, 42% to hit and 26% to hit with your grab, tentacle-slap, and squeeze) You closely miss the adder. Your grab misses the adder. The adder is severely wounded. The adder bites you. Attack: -) Tentacles Press: ? - help, Dir - move target, f/p - adder Aim: an adder (severely wounded, 42% to hit and 26% to hit with your grab, tentacle-slap, and squeeze) You tentacle-slap the adder but do no damage. You grab the adder. The adder is severely wounded. You constrict the adder. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Attack: -) Tentacles Press: ? - help, Dir - move target, f/p - adder Aim: an adder (almost dead, constricted by you, 80% to hit and 75% to hit with your grab, tentacle-slap, and squeeze) You tentacle-slap the adder but do no damage. The adder is almost dead. You constrict the adder. You kill the adder! You die... #. #. #. # #.### .. #...####### ##.##.....!.... ........# ##.##..@# #......# ####...# #...# #...# #...# #...# ##### There were no monsters in sight! Vanquished Creatures An adder (D:2) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | billybob123456 the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 87 | D:1 | You fall into a shaft and drop 1 floor! 98 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_straight_2, infiniplex_forest_zigzag_2, infiniplex_forest_end_1, infiniplex_forest_end_1, infiniplex_forest_lined_3_way, infiniplex_forest_lined_1, infiniplex_forest_end_2, infiniplex_forest_lined_room_2, infiniplex_forest_clump_double, minmay_pentomino_t4 D:2: layout_rooms, ebering_ecumenical_altar_hall, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 3 Constrict || 1 Cast: Magic Dart || 5 Armour: Skin || 4 Dodge: Dodged || 3