Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 12696009398949095063 1001 billybob123456 the Conjurer (level 8, -4/43 HPs) Began as a Deep Elf Conjurer on Oct 31, 2024. Slain by a two-headed ogre ... wielding a +0 giant spiked club (16 damage) ... on level 6 of the Dungeon. The game lasted 00:07:23 (6161 turns). billybob123456 the Conjurer (Deep Elf Conjurer) Turns: 6161, Time: 00:07:24 Health: -4/43 AC: 10 Str: 6 XL: 8 Next: 0% Magic: 26/29 EV: 12 Int: 26 God: Gold: 319 SH: 0 Dex: 13 Spells: 18/21 levels left rFire . . . q - +1 dagger (venom) rCold . . . (no shield) rNeg . . . J - +1 robe of the Spheres {Str+2} rPois . (no helmet) rElec . L - +0 cloak rCorr . B - +0 pair of gloves SInv . m - +0 pair of boots Will ..... p - amulet of magic regeneration Stlth +++ H - ring of magical power HPRegen 0.27/turn F - +4 ring of protection MPRegen 0.82/turn %: no passive effects @: no status effects A: magic regeneration, mutation resistance 1, sturdy frame 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 319 gold pieces. Inventory: Hand Weapons h - a +0 dagger q - a +1 dagger of venom (weapon) t - a +0 rapier Armour a - a +0 robe k - a scarf of harm m - a +0 pair of boots (worn) u - the +0 helmet of the Twelve Deaths {rF++ rN++ Str-4} (You found it on level 4 of the Dungeon) Str-4: It affects your strength (-4). rF++: It greatly protects you from fire. rN++: It greatly protects you from negative energy. B - a +0 pair of gloves (worn) J - the +1 robe of the Spheres (worn) {Str+2} (You found it on level 5 of the Dungeon) Str+2: It affects your strength (+2). L - a +0 cloak (worn) Jewellery p - an amulet of magic regeneration (around neck) F - a +4 ring of protection (right hand) H - a ring of magical power (left hand) Wands y - a wand of light (8) G - a wand of polymorph (8) I - a wand of mindburst (19) M - a wand of charming (13) Scrolls c - 2 scrolls of revelation {unknown} e - a scroll of identify {unknown} g - 3 scrolls of teleportation {unknown} j - a scroll of noise {unknown} l - a scroll of silence {unknown} r - 2 scrolls of immolation {unknown} s - 2 scrolls of vulnerability {unknown} w - 3 scrolls of torment {unknown} x - a scroll of acquirement {unknown} z - 2 scrolls of blinking {unknown} A - a scroll of fog {unknown} E - a scroll of enchant armour {unknown} K - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of mutation f - a potion of degeneration {unknown} i - a potion of berserk rage {unknown} n - 2 potions of might {unknown} o - a potion of invisibility {unknown} v - 3 potions of curing {unknown} C - 3 potions of brilliance {unknown} D - 2 potions of heal wounds {unknown} Skills: + Level 1.2 Fighting + Level 1.3 Short Blades + Level 4.0 Dodging + Level 4.7 Stealth + Level 7.2 Spellcasting + Level 7.9 Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Momentum Strike Conj/Tloc 60% 3d9 1% 2 Blink Tloc 18% N/A 10% 2 Lesser Beckoning Tloc 18% N/A 10% 2 Fulminant Prism Conj/Alch 15% 3d10 12% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 12% 4 Swiftness Air 9% N/A 19% 3 Airstrike Air 4% 2d(1-17) 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Qazlal Uskayaw Wu Jian Shops: D:4 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are somewhat resistant to further mutation. Your movements are slightly less encumbered by armour. (ER -2) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant spiked club. The two-headed ogre barely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre closely misses you. The two-headed ogre barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel genetically stable. You feel less encumbered by your armour. You can't go up here! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 92% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant spiked club! You die... #.....# #.....# # #.....# ..###.....#### ............. ......... #....## #.O..# ##@..## ##. #....# ##... #....## .... #.....##. ...# ##........ #.. ##....###.. #..###...### #. #......### ##.....## You could see a two-headed ogre. Vanquished Creatures Prince Ribbit (D:5) A sky beast (D:5) A centaur (D:5) 3 phantoms A bombardier beetle (D:3) A gnoll bouda (D:4) 3 hounds 3 iguanas 4 gnolls 7 adders A shadow imp (D:4) A ribbon worm (D:4) 4 dart slugs 4 orcs (D:4) 4 ball pythons 5 bats 6 endoplasms 5 goblins 12 hobgoblins 3 jackals (D:2) 7 kobolds A quokka (D:4) 3 frilled lizards 8 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | billybob123456 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 139 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 274 | D:1 | Reached skill level 5 in Conjurations 300 | D:1 | Found a faded altar of an unknown god. 779 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 970 | D:1 | Learned a level 2 spell: Searing Ray 987 | D:2 | Found a broken altar of Ashenzari. 1172 | D:2 | You fall into a shaft and drop 2 floors! 1234 | D:4 | Found Ceawkeul's Distillery. 1249 | D:4 | Identified the +0 helmet of the Twelve Deaths {rF++ rN++ | Str-4} 1256 | D:4 | Lost strength. 1407 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/11 2281 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 2302 | D:3 | Found a hide-covered altar of Uskayaw. 2460 | D:3 | Found an ornate altar of the Wu Jian Council. 3345 | D:4 | Noticed a phantom 3358 | D:4 | Killed a phantom 3359 | D:4 | Reached skill level 5 in Spellcasting 3359 | D:4 | Reached XP level 6. HP: 16/32 MP: 15/15 4367 | D:5 | Entered Level 5 of the Dungeon 4371 | D:5 | Identified the +1 robe of the Spheres {Str+2} 4425 | D:5 | Found a stormy altar of Qazlal. 4425 | D:5 | Noticed a sky beast 4439 | D:5 | Killed a sky beast 4821 | D:5 | Noticed Prince Ribbit 4832 | D:5 | Killed Prince Ribbit 4833 | D:5 | Reached skill level 1 in Short Blades 4833 | D:5 | Reached XP level 7. HP: 36/37 MP: 18/18 5090 | D:5 | Reached skill level 1 in Fighting 5784 | D:5 | Reached XP level 8. HP: 43/43 MP: 20/20 6152 | D:6 | Noticed a two-headed ogre 6159 | D:6 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 6159 | D:6 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 6161 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, basic_ecumenical_altar, minmay_misc_feat_enclosed, minmay_heptomino_o4 D:2: layout_loops_corners, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a, basic_altar D:3: layout_rooms, nicolae_wu_jian_wuxing_cycle, mainiacjoe_overflow_24_doors D:4: layout_loops_corners, serial_shops, nicolae_shop_industrial_runoff, minmay_pentangle D:5: layout_basic, nicolae_qazlal_beasts_of_the_sky, uniq_prince_ribbit1 D:6: layout_layer_cave, minmay_diced_spiral Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.9 Spellcasting | 4 5 6 7 | 7.2 Dodging | 3 4 | 4.0 Stealth | 3 4 | 4.7 Short Blades | 1 | 1.3 Fighting | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 22 | 2 || 24 Cast: Magic Dart | 68 | 83 | 41 || 192 Searing Ray | 2 | 10 | 7 || 19 Use: Potion | | | 1 || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 4 | 32 | 23 || 59 Dodge: Dodged | 7 | 27 | 12 || 46