Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 356215873385547733 319 billybob123456 the Conjurer (level 6, -16/32 HPs) Began as a Deep Elf Conjurer on Nov 25, 2024. Demolished by an ogre ... wielding a +0 giant club (25 damage) ... on level 4 of the Dungeon on Nov 26, 2024. The game lasted 00:04:59 (2906 turns). billybob123456 the Conjurer (Deep Elf Conjurer) Turns: 2906, Time: 00:05:00 Health: -16/32 AC: 5 Str: 4 XL: 6 Next: 21% Magic: 11/15 EV: 10 Int: 25 God: Gold: 201 SH: 3 Dex: 13 Spells: 12/15 levels left rFire . . . c - +0 dagger rCold . . . n - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . q - +1 cloak {rCorr} rCorr + (no gloves) SInv . o - +0 pair of boots Will ..... (no amulet) Stlth ++ l - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) n - a +0 buckler (worn) o - a +0 pair of boots (worn) p - the +0 leather armour of Experimentation {rPois Will- Str-4 SInv} (You found it on level 3 of the Dungeon) Str-4: It affects your strength (-4). rPois: It protects you from poison. Will-: It decreases your willpower. SInv: It lets you see invisible. q - a +1 cloak of preservation (worn) Jewellery i - a ring of see invisible l - a ring of resist corrosion (left hand) Scrolls d - 4 scrolls of teleportation {unknown} e - 2 scrolls of enchant weapon {unknown} f - a scroll of torment {unknown} g - a scroll of fear {unknown} h - 4 scrolls of identify {unknown} k - a scroll of revelation {unknown} m - 2 scrolls of immolation {unknown} r - a scroll of amnesia {unknown} s - a scroll of blinking {unknown} Potions b - a potion of magic j - a potion of brilliance {unknown} Skills: + Level 3.2 Dodging + Level 3.5 Stealth + Level 5.2 Spellcasting + Level 6.7 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 24% N/A 17% 1 Mephitic Cloud Conj/Alch/Air 17% N/A 21% 3 Lesser Beckoning Tloc 12% N/A 26% 2 Fulminant Prism Conj/Alch 11% 3d9 38% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 38% 4 Dazzling Flash Hex/Fire 12% N/A 45% 3 Maxwell's Portable Pile Tloc 6% (3-9)d3 45% 3 Teleport Other Tloc 6% N/A 45% 3 Vampiric Draining Necr 6% 2d6 45% 3 Martyr's Knell Necr/Summ 6% N/A 86% 4 Curse of Agony Necr 6% N/A 99% 5 Silence Hex/Air 3% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You open the door. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! An ogre is nearby! The magic dart hits the ogre! The ogre is moderately wounded. The ogre shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre is nearby! An ogre is nearby! The magic dart hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) The magic dart hits the ogre but does no damage. The ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit) The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ####'###....'............. #.....#....#............. #....####'##............. #....#..........#'##..... #....#..........#..#..... #....'..........#..'..... ##.[##..........####..... ####....#########....### #...@# #....# #....O...# #....# #....###'# #....# ....### ....... ......# ........ ......# .........# ......# .........# ##### You could see an ogre. Vanquished Creatures A black bear (D:4) A scorpion (D:4) A gnoll (D:3) 8 adders A shadow imp (D:4) A ribbon worm (D:3) A dart slug (D:1) 2 orcs (D:4) 7 endoplasms 6 giant cockroaches 3 goblins 9 hobgoblins 4 jackals (D:3) 5 kobolds 5 quokkas 5 ball pythons 6 bats 5 frilled lizards 2 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | billybob123456 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 116 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 320 | D:1 | Reached skill level 5 in Conjurations 914 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 1179 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1870 | D:3 | Reached skill level 6 in Conjurations 1988 | D:3 | Identified the +0 leather armour of Experimentation {rPois | Will- Str-4 SInv} 2214 | D:3 | Reached XP level 5. HP: 21/28 MP: 3/12 2270 | D:2 | Learned a level 2 spell: Searing Ray 2843 | D:4 | Noticed a black bear 2852 | D:4 | Killed a black bear 2853 | D:4 | Reached skill level 5 in Spellcasting 2853 | D:4 | Reached XP level 6. HP: 20/32 MP: 8/15 2906 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic, serial_curves, eino_curves_01, eino_curves_03, eino_curves_02, eino_curves_04, st_stairs_2 D:2: layout_rooms, uniq_crazy_yiuf_cottage D:3: layout_rooms D:4: layout_gridville, chequers_serial_rivers_small_a, uniq_robin, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.7 Dodging | 3 | 3.2 Stealth | 3 | 3.5 Spellcasting | 5 | 5.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 67 | 108 || 175 Searing Ray | | 1 || 1 Armour: Robe | 6 | 14 || 20 Dodge: Dodged | 2 | 14 || 16 Block: Buckler | | 4 || 4