Dungeon Crawl Stone Soup version 0.33-a0-236-g2156aa9015 (webtiles) character file. Game seed: 4531517805896160144 107 billz999 the Conjurer (level 4, -1/20 (24) HPs) Began as a Tengu Conjurer on Oct 11, 2024. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:43 (2376 turns). billz999 the Conjurer (Tengu Conjurer) Turns: 2376, Time: 00:03:43 HP: -1/20 (24) AC: 3 Str: 7 XL: 4 Next: 86% MP: 5/11 EV: 11 Int: 21 God: Gold: 84 SH: 0 Dex: 12 Spells: 6/12 levels left rFire . . . o - +2 hammer (holy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: acrobat @: drained A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons c - a +2 dagger of draining o - a +2 hammer of holy wrath (weapon) Armour a - a +0 robe (worn) m - a +0 pair of gloves (worn) Jewellery h - a ring of resist corrosion Scrolls d - a scroll of fear {unknown} e - a scroll of blinking {unknown} f - a scroll of torment {unknown} i - a scroll of vulnerability {unknown} j - a scroll of enchant armour {unknown} n - a scroll of teleportation {unknown} Potions b - a potion of magic g - a potion of might {unknown} k - 2 potions of mutation {unknown} l - a potion of resistance {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 4.5 Spellcasting - Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Mephitic Cloud Conj/Alch/Air 12% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 8% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Silence Hex/Air 2% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +2 quarterstaff of chaos. You feel drained. Casting: Mephitic Cloud (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (extremely dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (chance to affect: 86%) Okay, then. Casting: Mephitic Cloud (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (82% to hit) The searing ray hits Crazy Yiuf! Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos! You feel drained. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, 82% to hit) The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) Crazy Yiuf closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, 82% to hit) The searing ray hits Crazy Yiuf! Crazy Yiuf is severely wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You die... ........#.# #########.# #..#..## #.......### #.# ##...... #......#### ##### #.#####...### #.....##..# #)..# #.##...#.># #....##...# #.))# #.##...##.# ##..##...## .). #...##.# #.##....# #'# #...##†# ###....## ♣g♣♣ #...##.### ###....## ♣♣@♣ #...+..##. .##...## ♣.♣♣ #......... .....## ♣♣.♣ #..~≈≈~.~~ ##..## ♣♣.♣♣ #..~≈≈≈.≈≈ #.## ♣♣..)♣ #.†~≈≈≈.~≈ ### ♣....♣ #..≈≈≈≈.~~ #....# ####..~~~~... #+..+###...........~ #........###.~~≈~≈.~ You could see Crazy Yiuf. Vanquished Creatures An iguana (D:2) Robin (D:2) An adder (D:2) 2 ribbon worms (D:2) 5 ball pythons 4 bats 4 endoplasms 3 giant cockroaches 8 goblins 12 hobgoblins 2 kobolds A quokka (D:2) 4 frilled lizards 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | billz999 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 198 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 402 | D:1 | Learned a level 2 spell: Searing Ray 817 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/8 1575 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/11 1648 | D:2 | Learned a level 3 spell: Mephitic Cloud 1822 | D:2 | Noticed Robin 1825 | D:2 | Killed Robin 2368 | D:2 | Found a runed translucent door. 2369 | D:2 | Noticed Crazy Yiuf 2376 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_crossroads, nicolae_hexahallways, nrook_mini_backslash, chequers_serial_rivers_micro_a, minivault_14, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.5 Dodging | | 2.1 Stealth | | 2.0 Conjurations | | 5.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 10 || 10 Kick | | 2 || 2 Peck | | 1 || 1 Cast: Magic Dart | 49 | 25 || 74 Searing Ray | 10 | 11 || 21 Armour: Robe | 2 | 7 || 9 Dodge: Dodged | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2376 | 2308 | 68 | 292 | 1789 | 2 | 1188.0 | Dungeon | 2376 | 2308 | 68 | 292 | 1789 | 2 | 1188.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1458 daAuts D:1: 918 daAuts