Seeded DCSS version 0.33-a0-960-g11643a3c80 (webtiles) character file. Game seed: 15299680237889737445 (custom seed) 77 billz999 the Conjurer (level 4, 0/27 HPs) Began as an Octopode Earth Elementalist on Feb 19, 2025. Succumbed to a gnoll's poison ... on level 3 of the Dungeon. The game lasted 00:03:35 (1769 turns). billz999 the Conjurer (Octopode Earth Elementalist) Turns: 1769, Time: 00:03:36 Health: 0/27 AC: 1 Str: 7 XL: 4 Next: 34% Magic: 7/7 EV: 12 Int: 19 God: Gold: 116 SH: 0 Dex: 12 Spells: 4/8 levels left rFire . . . g - staff of conjuration rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . c - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -6) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Magical Staves g - a staff of conjuration (weapon) Jewellery c - a ring of willpower (worn) h - the ring "Gimnuun" {rC+ rN+ Will+ rCorr} (You found it on level 3 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Scrolls b - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} f - a scroll of enchant weapon {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.7 Stealth * Level 2.6 Spellcasting + Level 3.2 Conjurations + Level 3.2 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 b - Stone Arrow Conj/Erth 44% 3d9 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 14% N/A 12% 3 Brom's Barrelling Bould Conj/Erth 22% 2d6 38% 4 Petrify Alch/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club, wearing a +0 robe and quivering stones (heavily wounded, covering ground quickly, 84% to hit) The blast of sand hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club! The gnoll hits you but does no damage. The gnoll throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The gnoll throws a stone. The stone misses you. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The gnoll bouda looks frightened! The gnoll looks frightened! x2 The gnoll bouda gives up. You see here 2 javelins. You start resting. Magic restored. You start resting. HP restored. You see here 2 javelins. The gnoll bouda shouts! You hear a shout! You see here 2 javelins. You see here a +0 whip. There is a stone staircase leading up here. You climb upwards. The gnoll shouts! x3; You hear a shout! The gnoll hits you with a +0 club. There is a stone staircase leading down here. You can't go up here! The gnoll hits you with a +0 club. The gnoll hits you with a +1 whip of venom! You are poisoned. You climb downwards. You feel very sick. There is a stone staircase leading up here. You feel sick. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ######...#.......#.############ .....'...#.#######.#.......... ######...#.###.#...........###### #...#...#'#...#.[.......)....... #...###.....#.#.#.......#.###### ##...# #...).#.#.#.##.#.<#.# .....# #.....#.#.#.##....#.# .....# #.#....g#.#.#.....#.# .....###.#####g#@#.#.#####.###### ................................. .........#.#.#.#.)..############# ###.######.#.#.#........# .........#......รท....##.# #### ###......#...#.#...#.##.# .... ########...........#.##.# .... ..................##.##.# .. ########..........# #.# #+#### There were no monsters in sight! Vanquished Creatures 3 gnolls An adder (D:3) An orc (D:3) 4 ball pythons 3 endoplasms (D:1) A giant cockroach (D:1) 4 goblins 2 hobgoblins 3 jackals (D:2) 2 quokkas 2 frilled lizards (D:1) 7 kobolds 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | billz999 the Octopode Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 292 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 686 | D:1 | Found a faded altar of an unknown god. 789 | D:2 | Reached XP level 3. HP: 18/21 MP: 4/6 1070 | D:3 | Learned a level 3 spell: Stone Arrow 1137 | D:3 | Identified the ring "Gimnuun" {rC+ rN+ Will+ rCorr} 1325 | D:3 | Reached XP level 4. HP: 27/27 MP: 3/7 1769 | D:3 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse D:2: minmay_thinvault, layout_basic, basic_altar, kennysheep_generic_room_12 D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.2 Dodging | | 2.0 Stealth | | 2.7 Spellcasting | | 2.6 Earth Magic | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Tentacles | 3 | || 3 Constrict | 1 | || 1 Cast: Sandblast | 43 | 4 || 47 Stone Arrow | 1 | 2 || 3 Use: Scroll | 1 | 1 || 2 Armour: Skin | 13 | 10 || 23 Dodge: Dodged | 13 | 4 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1792 | 1605 | 187 | 105 | 1213 | 3 | 597.3 | Dungeon | 1792 | 1605 | 187 | 105 | 1213 | 3 | 597.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 908 daAuts D:3: 711 daAuts D:2: 172 daAuts