Dungeon Crawl Stone Soup version 0.28-a0-1629-gf728b707aa (webtiles) character file. Game seed: 3288446187919510497 63 biosinil the Firebug (level 3, -5/26 HPs) Began as a Draconian Fire Elementalist on Jan 24, 2022. Slain by a worm (7 damage) ... on level 3 of the Dungeon on Apr 11, 2022. The game lasted 00:14:10 (2289 turns). biosinil the Firebug (Draconian Fire Elementalist) Turns: 2289, Time: 00:14:11 Health: -5/26 AC: 5 Str: 10 XL: 3 Next: 87% Magic: 6/6 EV: 12 Int: 17 God: Gold: 107 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-5 -> -15) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons d - a +0 short sword of venom Potions a - a potion of degeneration Skills: + Level 0.3 Fighting + Level 2.2 Dodging + Level 1.9 Stealth + Level 1.0 Unarmed Combat + Level 2.5 Spellcasting + Level 1.3 Conjurations + Level 3.6 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 28% 2d6 6% 2 Conjure Flame Conj/Fire 10% 6-21 21% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Flame Wave Conj/Fire 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. The adder is moderately wounded. You feel sick. A ball python comes into view. The adder bites you. The worm barely misses you. You closely miss the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. You miss the adder. The ball python hisses angrily. Your tail-slap misses the adder. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The worm bites you! You die... # #..#... #.........# # #..#..##. #S. #........# # #..#..#.. .. #......... ########..#..#..#.) #........# ..........#..#.... #..#...... #########....#..g. #..#.#.### †<#.# ###..##.K# ##.##.....# ....##### #...#wS######..#..#.#.# ###†..§.# #...##@.......##...>#.# ###.##### ###..###....###....## # ......# ##...######..[#..# ####### ###........###..# ##.#####.# #..# #.#####.# #..# #.......# #..# ######### ... .## You could see a worm, an adder, a hobgoblin, a ball python and a kobold. Vanquished Creatures An adder (D:3) A worm (D:3) 3 dart slugs (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 7 goblins 6 hobgoblins 4 jackals 2 ball pythons 4 bats 5 kobolds (D:1) 4 rats 41 creatures vanquished. Vanquished Creatures (others) 75 foxfires 8 fungi (D:1) 4 plants (D:1) 87 creatures vanquished. Grand Total: 128 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | biosinil the Draconian Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 672 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1048 | D:2 | Reached XP level 3. HP: 15/26 MP: 0/6 1633 | D:1 | You fall into a shaft and drop 1 floor! 1775 | D:3 | Reached skill level 1 in Unarmed Combat 2289 | D:3 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, chequers_big_river, serial_park_tiny_2, st_stairs_4 D:2: layout_basic, serial_shops, shop, basic_altar D:3: layout_basic, fiery_altar_vehumet, minmay_curled_crystal, minmay_randomly_rotated_circles Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Unarmed Combat | 1 | 1.0 Fighting | | 0.3 Stealth | | 1.9 Spellcasting | | 2.5 Conjurations | | 1.3 Fire Magic | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 102 Tailslap || 9 Punch || 1 Cast: Foxfire || 47 Use: Scroll || 5 Stab: Sleeping || 1 Armor: Skin || 48 Dodge: Dodged || 113 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2290 | 2208 | 82 | 746 | 829 | 3 | 763.3 | Dungeon | 2290 | 2208 | 82 | 746 | 829 | 3 | 763.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1497 daAuts D:3: 610 daAuts D:2: 182 daAuts