Dungeon Crawl Stone Soup version 0.28-a0-8-g6e044cfa68 (webtiles) character file. Game seed: 13556691643946644581 178 bjtr the Conjurer (level 5, -3/37 HPs) Began as a Gnoll Conjurer on July 24, 2021. Slain by a water moccasin skeleton (7 damage) ... on level 4 of the Dungeon. The game lasted 00:13:12 (3797 turns). bjtr the Conjurer (Gnoll Conjurer) Turns: 3797, Time: 00:13:13 Health: -3/37 AC: 4 Str: 6 XL: 5 Next: 58% Magic: 12/12 EV: 12 Int: 19 God: Gold: 90 SH: 0 Dex: 10 Spells: 0/14 levels left rFire . . . SeeInvis . u - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . a - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons e - a +0 dagger g - a +0 short sword h - a +0 spear o - a +0 hunting sling q - a +0 dagger of freezing u - a +0 war axe (weapon) v - a +0 flail Missiles l - 2 boomerangs Armour a - a +0 cloak (worn) c - a +0 leather armour (worn) Scrolls b - 2 scrolls of amnesia {unknown} d - 4 scrolls of fear {unknown} i - 2 scrolls of teleportation {unknown} j - 5 scrolls of identify {unknown} k - a scroll of noise {unknown} r - a scroll of magic mapping {unknown} s - a scroll of silence {unknown} t - a scroll of blinking {unknown} x - a scroll of vulnerability {unknown} Potions f - 2 potions of heal wounds {unknown} m - a potion of attraction {unknown} n - a potion of resistance {unknown} p - a potion of flight {unknown} w - 2 potions of haste {unknown} z - a potion of ambrosia {unknown} Skills: + Level 1.5 Fighting + Level 1.5 Short Blades + Level 1.5 Long Blades + Level 1.5 Axes + Level 1.5 Maces & Flails + Level 1.5 Polearms + Level 1.5 Staves + Level 1.5 Slings + Level 1.5 Bows + Level 1.5 Crossbows + Level 1.5 Throwing + Level 1.5 Armour + Level 4.8 Dodging + Level 4.4 Stealth + Level 1.5 Shields + Level 1.5 Unarmed Combat + Level 5.2 Spellcasting + Level 7.2 Conjurations + Level 1.2 Hexes + Level 1.2 Summonings + Level 1.2 Necromancy + Level 1.2 Translocations + Level 1.2 Transmutations + Level 1.2 Fire Magic + Level 1.2 Ice Magic + Level 1.2 Air Magic + Level 1.2 Earth Magic + Level 1.2 Poison Magic + Level 1.7 Invocations + Level 1.5 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 3d5 1% 2 c - Fulminant Prism Conj/Hex 10% 3d9 32% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 32% 4 e - Ozocubu's Armour Ice 9% N/A 32% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 10% 3 Ozocubu's Refrigeration Ice 4% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You closely miss something. The water moccasin skeleton barely misses you. Something hits you but does no damage. You barely miss the water moccasin skeleton. The water moccasin skeleton is heavily damaged. You miss something. The water moccasin skeleton bites you. Something hits you. The water moccasin skeleton closely misses you. Something hits you but does no damage. Your leather armour prevents you from hitting the water moccasin skeleton. The water moccasin skeleton is heavily damaged. You closely miss something. The water moccasin skeleton bites you. Something hits you but does no damage. The water moccasin skeleton closely misses you. You slash the water moccasin skeleton! The water moccasin skeleton is severely damaged. You closely miss something. The water moccasin skeleton misses you. Something hits you. The water moccasin skeleton bites you. Something hits you but does no damage. Okay, then. Casting: Fulminant Prism (extremely dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found a scroll labelled YLLI PAHAREMM. An orc wizard appears from thin air! Reactivating autopickup. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You hit the orc wizard. The orc wizard is moderately wounded. You closely miss the water moccasin skeleton. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * The orc wizard points at you and mumbles some strange words. You resist with some effort. You closely miss the orc wizard. The orc wizard is moderately wounded. You hit the water moccasin skeleton. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. The water moccasin skeleton bites you! You die... .........# .........# ).......# ........# ..).....# #.).....### #.........############# ...............o......# .##............Z@...?.# . ##.....).############ #........# ##.......# #)......# #.......# ##......# #.....## #.....# You could see an orc wizard and a water moccasin skeleton. Vanquished Creatures 2 orc wizards (D:4) 4 adders 2 worms 7 orcs 3 ball pythons (D:2) 5 endoplasms 2 giant cockroaches 11 goblins 6 hobgoblins 10 jackals 2 kobolds (D:1) 3 quokkas 6 bats (D:1) 5 frilled lizards 7 rats 75 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bjtr the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 274 | D:1 | Reached XP level 2. HP: 14/19 MP: 7/7 551 | D:1 | Learned a level 2 spell: Searing Ray 1283 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/9 1324 | D:2 | Reached skill level 5 in Spellcasting 1355 | D:2 | Found a faded altar of an unknown god. 1373 | D:2 | Found a shimmering blue altar of Sif Muna. 1397 | D:2 | Reached skill level 1 in Invocations 1415 | D:2 | Reached skill level 1 in Fighting 1415 | D:2 | Reached skill level 1 in Short Blades 1415 | D:2 | Reached skill level 1 in Long Blades 1415 | D:2 | Reached skill level 1 in Axes 1415 | D:2 | Reached skill level 1 in Maces & Flails 1415 | D:2 | Reached skill level 1 in Polearms 1415 | D:2 | Reached skill level 1 in Staves 1415 | D:2 | Reached skill level 1 in Slings 1415 | D:2 | Reached skill level 1 in Bows 1415 | D:2 | Reached skill level 1 in Crossbows 1415 | D:2 | Reached skill level 1 in Throwing 1415 | D:2 | Reached skill level 1 in Armour 1415 | D:2 | Reached skill level 1 in Shields 1415 | D:2 | Reached skill level 1 in Unarmed Combat 1415 | D:2 | Reached skill level 1 in Evocations 1732 | D:2 | Reached XP level 4. HP: 32/32 MP: 8/11 2643 | D:3 | Reached skill level 1 in Hexes 2643 | D:3 | Reached skill level 1 in Summonings 2643 | D:3 | Reached skill level 1 in Necromancy 2643 | D:3 | Reached skill level 1 in Translocations 2643 | D:3 | Reached skill level 1 in Transmutations 2643 | D:3 | Reached skill level 1 in Fire Magic 2643 | D:3 | Reached skill level 1 in Ice Magic 2643 | D:3 | Reached skill level 1 in Air Magic 2643 | D:3 | Reached skill level 1 in Earth Magic 2643 | D:3 | Reached skill level 1 in Poison Magic 3376 | D:3 | Reached XP level 5. HP: 37/37 MP: 8/12 3655 | D:3 | Learned a level 4 spell: Fulminant Prism 3660 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3664 | D:3 | Learned a level 3 spell: Ozocubu's Armour 3797 | D:4 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_loops_ring, minmay_tromino_v2 D:2: layout_loops_ring, chequers_ecumenical_altar_simple_redux, basic_altar, grunt_decor_clamped D:3: layout_basic D:4: kennysheep_spiral_hall, layout_cave_pods, mainiacjoe_overflow_alcove_1, general_overflow_altar, grunt_dithmenos_smoke_and_mirrors, minmay_fountain_box, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.2 Invocations | 1 | 1.7 Fighting | 1 | 1.5 Short Blades | 1 | 1.5 Long Blades | 1 | 1.5 Axes | 1 | 1.5 Maces & Flails | 1 | 1.5 Polearms | 1 | 1.5 Staves | 1 | 1.5 Slings | 1 | 1.5 Bows | 1 | 1.5 Crossbows | 1 | 1.5 Throwing | 1 | 1.5 Armour | 1 | 1.5 Shields | 1 | 1.5 Unarmed Combat | 1 | 1.5 Evocations | 1 | 1.5 Hexes | 1 | 1.2 Summonings | 1 | 1.2 Necromancy | 1 | 1.2 Translocations | 1 | 1.2 Transmutations | 1 | 1.2 Fire Magic | 1 | 1.2 Ice Magic | 1 | 1.2 Air Magic | 1 | 1.2 Earth Magic | 1 | 1.2 Poison Magic | 1 | 1.2 Dodging | | 4.8 Stealth | | 4.4 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 32 | || 32 Bite | 5 | 8 || 13 Short sword | 49 | 33 || 82 War axe | | 71 || 71 Punch | | 1 || 1 Cast: Magic Dart | 15 | || 15 Searing Ray | 7 | 10 || 17 Fulminant Prism | | 1 || 1 Stab: Sleeping | 1 | 4 || 5 Armor: Leather armour | 42 | 32 || 74 Dodge: Dodged | 71 | 94 || 165 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3829 | 3738 | 91 | 127 | 2855 | 4 | 957.2 | Dungeon | 3829 | 3738 | 91 | 127 | 2855 | 4 | 957.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1265 daAuts D:2: 1254 daAuts D:3: 1211 daAuts D:4: 98 daAuts