Dungeon Crawl Stone Soup version 0.28-a0-479-g5baa6b73be (webtiles) character file. Game seed: 3808762551317418957 1947 bjtr the Conjurer (level 8, -7/63 HPs) Began as a Demigod Conjurer on Sept 18, 2021. Mangled by a hornet (11 damage) ... on level 7 of the Dungeon on Sept 19, 2021. The game lasted 00:43:03 (6851 turns). bjtr the Conjurer (Demigod Conjurer) Turns: 6851, Time: 00:43:07 Health: -7/63 AC: 5 Str: 10 XL: 8 Next: 66% Magic: 12/18 EV: 12 Int: 28 God: Gold: 317 SH: 0 Dex: 12 Spells: 13/16 levels left rFire . . . SeeInvis . b - +2 short sword "Okkarel" {holy, rPois Str+2} rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois + Reflect . (no helmet) rElec . Harm . E - +0 cloak rCorr . Rampage . (no gloves) Will ..... i - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.16/turn (no ring) @: lethally poisoned (-7 -> -20), slowed, very slow A: high mp 1, forlorn a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 317 gold pieces. Inventory: Hand Weapons a - the +5 hand axe "Waloteti" {protect, rC+ Str+3} (You found it on level 6 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+3). rC: It protects you from cold. b - the +2 short sword "Okkarel" (weapon) {holy, rPois Str+2} (You found it on level 4 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+2). rPois: It protects you from poison. c - a +0 hunting sling k - a +0 flail t - a +0 spear w - a +0 quarterstaff y - a +2 rapier of chaos B - a +1 shortbow of freezing H - the +7 rapier "Muguanof" {chaos, *Corrode Fragile Str+10} (You took it off a kobold brigand on level 5 of the Dungeon) Each time it hits an enemy it has a different, random effect. Str: It affects your strength (+10). *Corrode: It may corrode you when you take damage. Fragile: It will be destroyed if unequipped. N - a +0 long sword Missiles g - 36 poisoned darts (quivered) m - 12 boomerangs I - 3 curare-tipped darts L - 91 sling bullets Armour e - a +0 leather armour (worn) i - a +0 pair of boots (worn) n - a +0 kite shield E - a +0 cloak (worn) O - a scarf of repulsion Magical Staves d - a staff of death Jewellery F - the ring "Bongiceji" {*Slow Fly rElec} (You found it on level 5 of the Dungeon) [ring of flight] rElec: It insulates you from electricity. Fly: It grants you flight. *Slow: It may slow you when you take damage. Wands q - a wand of acid (3) D - a wand of polymorph (9) Scrolls f - a scroll of magic mapping {unknown} h - a scroll of enchant armour {unknown} l - a scroll of acquirement {unknown} o - 2 scrolls of fear u - 3 scrolls of teleportation x - a scroll of noise {unknown} z - a scroll of silence {unknown} A - a scroll of brand weapon {unknown} C - a scroll of summoning {unknown} K - a scroll of holy word {unknown} Potions j - 2 potions of berserk rage p - a potion of heal wounds r - 2 potions of flight s - a potion of resistance v - 2 potions of curing G - a potion of attraction J - 2 potions of brilliance {unknown} M - a potion of cancellation {unknown} Skills: * Level 3.3 Fighting + Level 4.2 Armour + Level 3.2 Dodging + Level 3.4 Stealth * Level 3.5 Shields * Level 4.7 Spellcasting * Level 6.2 Conjurations + Level 0.2 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 24% 6-21 8% 3 Dazzling Flash Conj/Hex 48% N/A 8% 3 Ignite Poison Fire/Tmut/Pois 6% N/A 26% 3 Fulminant Prism Conj/Hex 12% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 26% 4 Sticky Flame Conj/Fire 24% 2d5 26% 4 Agony Necr 6% N/A 94% 5 Silence Hex/Air 3% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:5 Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History The hornet stings you. The hornet barely misses you. Throw: 38 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hornet Aim: a hornet (lightly wounded, 42% to hit) You throw a poisoned dart. The poisoned dart closely misses the hornet. The hornet stings you but does no damage. Throw: 37 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hornet Aim: a hornet (lightly wounded, 42% to hit) You throw a poisoned dart. The poisoned dart closely misses the hornet. The hornet stings you! You are poisoned. The hornet stings you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (lightly wounded, 73% to hit) The searing ray hits the hornet. The hornet is moderately wounded. (Press . to maintain the ray.) You feel very sick. The hornet stings you! The searing ray hits the hornet! The hornet is heavily wounded. You feel sick. The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. You feel much better. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you! You die... ### .(# ##.## .(. #y# ..#@# #.#.# #.#.# #.#.# # #.#.#.# #########.#.#.# ###<............# (..........###...### .................# You could see a hornet. Vanquished Creatures The ghost of CowFu the Bolt Thrower, an amateur KoAM of Makhleb (D:3) 3 black bears A sky beast (D:6) A necrophage (D:5) An ogre (D:5) 2 phantoms (D:6) 2 kobold brigands (D:5) 2 bullfrogs A water moccasin zombie (D:5) 3 scorpions 2 centaur zombies A hound (D:6) 3 bullfrog skeletons A jelly (D:6) 2 orc priests (D:5) 5 centaur skeletons An orc wizard (D:3) A killer bee zombie (D:6) 2 hound skeletons (D:5) 6 adders A white imp (D:6) 4 worms 5 dart slugs 18 orcs 6 ball pythons 4 endoplasms 7 giant cockroaches 5 goblins 5 hobgoblins 6 jackals 6 kobolds 3 quokkas 5 bats 3 frilled lizards 4 rats 123 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bjtr the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 349 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 352 | D:1 | Learned a level 2 spell: Searing Ray 442 | D:1 | Reached skill level 4 in Conjurations 1073 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/8 2228 | D:3 | Reached XP level 4. HP: 30/34 MP: 5/9 2237 | D:3 | Reached skill level 1 in Shields 2373 | D:3 | Found a runed translucent door. 2390 | D:3 | Reached skill level 1 in Armour 2398 | D:3 | Noticed CowFu's ghost (amateur KoAM) 2401 | D:3 | Noticed a bullfrog 2432 | D:3 | Found a runed translucent door. 2468 | D:3 | Noticed a black bear 2497 | D:3 | Killed a black bear 2498 | D:3 | Reached skill level 1 in Fighting 2498 | D:3 | Reached XP level 5. HP: 13/40 MP: 2/11 3260 | D:3 | Killed CowFu's ghost 3261 | D:3 | Reached skill level 5 in Conjurations 3261 | D:3 | Reached XP level 6. HP: 6/47 MP: 4/13 3681 | D:4 | Identified the +2 short sword "Okkarel" {holy, rPois Str+2} 4301 | D:5 | Entered Level 5 of the Dungeon 4539 | D:5 | Reached XP level 7. HP: 51/55 MP: 10/14 5070 | D:5 | Found a large runed translucent door. 5070 | D:5 | Found a large runed translucent door. 5190 | D:5 | Identified the ring "Bongiceji" {*Slow Fly rElec} 5416 | D:5 | Found a staircase to the Ecumenical Temple. 5525 | D:5 | Identified the +7 rapier "Muguanof" {chaos, *Corrode | Fragile Str+10} 5715 | D:5 | Reached XP level 8. HP: 62/62 MP: 11/17 6234 | D:6 | Identified the +5 hand axe "Waloteti" {protect, rC+ Str+3} 6324 | D:6 | Reached skill level 6 in Conjurations 6832 | D:7 | Noticed a hornet 6850 | D:7 | HP: 3/63 [hornet (10)] 6851 | D:7 | Mangled by a hornet Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, minmay_pentomino_v4 D:2: layout_rooms, kennysheep_generic_room_5 D:3: layout_loops_ring, ebering_ghost_sewer_f, grunt_ministairs_5 D:4: layout_basic D:5: due_chaos_kobolds, layout_gridville, minmay_temple_entry_enclosed_plants D:6: layout_rooms, st_stairs_11 D:7: layout_basic, ashenzari_altar_1 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 4 | 4.7 Conjurations | 4 5 6 | 6.2 Dodging | 2 3 | 3.2 Stealth | 2 3 | 3.4 Shields | 1 2 3 | 3.5 Armour | 1 2 3 4 | 4.2 Fighting | 1 2 3 | 3.3 Evocations | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Short sword | 2 | 33 | 23 || 58 Hand axe | | | 22 || 22 Throw: Dart | | | 10 || 10 Cast: Magic Dart | 22 | 1 | 1 || 24 Searing Ray | 31 | 18 | 38 || 87 Evoke: Wand | | 3 | || 3 Use: Potion | | 1 | 2 || 3 Scroll | | 5 | 2 || 7 Stab: Sleeping | | 2 | 1 || 3 Armor: Robe | 1 | | || 1 Leather armour | 4 | 17 | 34 || 55 Dodge: Dodged | 16 | 34 | 68 || 118 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6879 | 6706 | 173 | 1814 | 3591 | 7 | 982.7 | Dungeon | 6879 | 6706 | 173 | 1814 | 3591 | 7 | 982.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1660 daAuts D:5: 1499 daAuts D:1: 1202 daAuts D:6: 956 daAuts D:2: 764 daAuts D:4: 692 daAuts D:7: 103 daAuts