Dungeon Crawl Stone Soup version 0.28-a0-628-g3c9886e45e (webtiles) character file. Game seed: 1116934984505377823 69 bjtr the Conjurer (level 3, 0/28 HPs) Began as a Demigod Conjurer on Oct 9, 2021. Slain by a gnoll (7 damage) ... on level 2 of the Dungeon. The game lasted 00:08:10 (2072 turns). bjtr the Conjurer (Demigod Conjurer) Turns: 2072, Time: 00:08:12 Health: 0/28 AC: 3 Str: 8 XL: 3 Next: 75% Magic: 1/8 EV: 12 Int: 24 God: Gold: 81 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . m - +0 flail rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . e - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons c - a +0 dagger m - a +0 flail (weapon) Missiles d - 23 stones (quivered) Armour a - a +0 robe (worn) e - a +0 helmet (worn) Scrolls f - a scroll of teleportation {unknown} g - a scroll of blinking {unknown} i - a scroll of identify {unknown} k - a scroll of amnesia {unknown} Potions b - a potion of attraction {unknown} h - a potion of brilliance {unknown} j - a potion of might {unknown} l - a potion of berserk rage {unknown} Skills: * Level 1.3 Fighting + Level 1.9 Dodging - Level 1.7 Stealth * Level 2.1 Spellcasting * Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Ozocubu's Armour Ice 2% N/A 34% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Ozocubu's Refrigeration Ice 1% 4d5 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Necromutation Tmut/Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail and wearing a +0 robe (82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll but does no damage. Without enough magic to sustain it, your searing ray dissipates. The gnoll barely misses you. You see here a +0 spear. m - a +0 flail (weapon) You hit the gnoll. The gnoll is moderately wounded. The gnoll misses you. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll misses you. x2 You sock the gnoll! The gnoll is severely wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! The gnoll closely misses you. You closely miss the gnoll. The gnoll hits you with a +0 flail! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! You die... . #.# #)#.###.. .. #.# ##.#.# #.. #.###..#.## # #.. #.##..##..# .## #..##.#..####.###...# #......#####.....# .....##.### #....#### ### #.# #.##†# #.#####@##.## #..#..g.##..# ##.#.######.# #.#.# #.# #...# #.# # ##.## #.## # #.# #..# # #.# #####.#### # #.# ##...#....######## You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A dart slug (D:2) 3 ball pythons (D:1) 2 bats An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 6 jackals 4 kobolds 2 quokkas (D:1) 3 frilled lizards A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bjtr the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 594 | D:1 | Reached skill level 4 in Conjurations 594 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/7 597 | D:1 | Learned a level 2 spell: Searing Ray 1593 | D:2 | Reached skill level 1 in Fighting 1612 | D:2 | Reached XP level 3. HP: 14/28 MP: 0/8 2072 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_corners, serial_bayou_pond_a, st_stairs_14 D:2: layout_rooms, basic_altar, serial_park_tiny_2, chequers_serial_rivers_room_b Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.5 Spellcasting | 2 | 2.1 Fighting | 1 | 1.3 Dodging | | 1.9 Stealth | | 1.7 Action || total -------------------------++------- Melee: Dagger || 17 Flail || 7 Throw: Stone || 4 Cast: Magic Dart || 23 Searing Ray || 16 Stab: Sleeping || 1 Armor: Robe || 9 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2073 | 2023 | 50 | 649 | 1074 | 2 | 1036.5 | Dungeon | 2073 | 2023 | 50 | 649 | 1074 | 2 | 1036.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1588 daAuts D:2: 485 daAuts