Dungeon Crawl Stone Soup version 0.28-a0-863-g8cecda6153 (webtiles) character file. Game seed: 2661224170376741725 49 bjtr the Conjurer (level 4, 0/30 HPs) Began as a Human Conjurer on Nov 17, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:10:11 (2481 turns). bjtr the Conjurer (Human Conjurer) Turns: 2481, Time: 00:10:11 Health: 0/30 AC: 2 Str: 6 (7) XL: 4 Next: 2% Magic: 7/7 EV: 12 Int: 18 (20) God: Gold: 52 SH: 0 Dex: 10 (11) Spells: 4/7 levels left rFire . . . SeeInvis . i - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -8) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons c - a +0 short sword g - a +0 trident h - a +0 whip i - a +2 dagger of venom (weapon) l - a +0 hunting sling Missiles b - 82 stones (quivered) p - 18 bolts Armour a - a +0 robe (worn) k - a +0 ring mail n - a +0 leather armour Magical Staves f - a staff of conjuration Scrolls e - 2 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} o - a scroll of noise {unknown} Skills: + Level 0.3 Fighting + Level 2.0 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The adder poisons you! You closely miss the adder. The adder is moderately wounded. You feel sick. The adder completely misses you. The adder barely misses you. Your +2 dagger of venom begins to drip with poison! i - a +2 dagger of venom (weapon) You barely miss the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. You feel sick. You are no longer poisoned. The adder closely misses you. You closely miss the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the adder. The adder is poisoned. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. It was a potion of magic. Magic courses through your body. You die... ###### .....## .#....# ###### .#.#.†# #....# ##.#..#######.##@# .#.#..........##S### .#.#.#...#######w.†# .....##....# ###.### ...........# #...# . ....<......# ###.# .. .....##...## #####.####... .....###### #.†..†....... .....# #............ You could see a worm and an adder (very poisoned). Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 5 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) 4 goblins (D:1) 4 hobgoblins 3 quokkas A frilled lizard (D:1) 5 kobolds (D:1) 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bjtr the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 701 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 704 | D:1 | Learned a level 2 spell: Searing Ray 1430 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 2385 | D:2 | Reached skill level 5 in Conjurations 2385 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 2481 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Fighting | | 0.3 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Staff | 15 | 2 || 17 Dagger | | 5 || 5 Throw: Stone | 14 | || 14 Cast: Magic Dart | 42 | || 42 Searing Ray | 11 | 3 || 14 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armor: Robe | 5 | 1 || 6 Dodge: Dodged | 17 | 11 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2487 | 2436 | 51 | 985 | 1107 | 2 | 1243.5 | Dungeon | 2487 | 2436 | 51 | 985 | 1107 | 2 | 1243.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2303 daAuts D:2: 184 daAuts