Dungeon Crawl Stone Soup version 0.32-a0-656-g3542139ebd (webtiles) character file. Game seed: 14987005366693866220 585 bjtr the Conjurer (level 7, -9/33 HPs) Began as a Vine Stalker Conjurer on Mar 8, 2024. Was an Initiate of Vehumet. Mangled by an ogre ... wielding a +0 giant club (19 damage) ... on level 4 of the Dungeon on Mar 9, 2024. The game lasted 00:15:44 (2840 turns). bjtr the Conjurer (Vine Stalker Conjurer) Turns: 2840, Time: 00:15:45 Health: -9/33 AC: 4 Str: 10 XL: 7 Next: 37% Magic: 0/13 EV: 17 Int: 20 God: Vehumet [......] Gold: 120 SH: 0 Dex: 12 Spells: 10/13 levels left rFire . . . o - +0 short sword rCold . . . (no shield) rNeg . . . k - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . q - +0 pair of gloves SInv . (no boots) Will ..... j - amulet of magic regeneration Stlth ++ g - +5 ring of evasion HPRegen 1.05/turn (no ring) MPRegen 0.53/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 204 gold pieces. You spent 84 gold pieces at shops. Inventory: Hand Weapons e - a +0 morningstar m - a +0 trident o - a +0 short sword (weapon) t - a +0 dagger Missiles s - 2 javelins x - a throwing net Armour a - a +0 robe k - a +0 leather armour (worn) q - a +0 pair of gloves (worn) Jewellery g - a +5 ring of evasion (left hand) j - an amulet of magic regeneration (around neck) Talismans i - a beast talisman n - a maw talisman Wands y - a wand of quicksilver (4) Scrolls c - 3 scrolls of identify f - a scroll of noise h - 2 scrolls of fog u - a scroll of enchant armour {unknown} v - a scroll of torment {unknown} w - a scroll of fear {unknown} Potions b - a potion of magic d - 4 potions of attraction l - 2 potions of curing p - a potion of heal wounds {unknown} r - a potion of ambrosia {unknown} z - a potion of might {unknown} Skills: + Level 1.0 Fighting + Level 1.2 Short Blades + Level 0.2 Armour + Level 2.6 Dodging + Level 4.4 Stealth + Level 3.5 Spellcasting * Level 6.7 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 68% 1d7 4% 1 Apportation Tloc 6% N/A 19% 1 Necrotise Necr 12% 1d4 19% 1 Summon Small Mammal Summ 12% N/A 19% 1 Fulminant Prism Conj/Alch 8% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 41% 4 Call Canine Familiar Summ 3% N/A 50% 3 Sigil of Binding Hex 3% N/A 50% 3 Vampiric Draining Necr 3% 2d6 50% 3 Dimensional Bullseye Hex/Tloc 1% N/A 88% 4 Martyr's Knell Necr/Summ 3% N/A 88% 4 Curse of Agony Necr 3% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Gozag Nemelex Xobeh Okawaru Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Zin Shops: D:4 ? Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (74% to hit) The searing ray hits the kobold! You kill the kobold! Vehumet accepts your kill. (Press . to maintain the ray.) Things that are here: a +0 club; 2 stones; a kobold corpse Your magical contamination has completely faded away. Magic restored. Found a stone staircase leading up. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! An ogre comes into view. It is wielding a +0 giant club. Found a robe. The kobold hits you with a +0 short sword. The ogre shouts! You hit the kobold. You kill the kobold! Vehumet accepts your kill. Things that are here: a +0 short sword; a kobold corpse Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #...⌠.⌠...## #.... #..ß.ß.ß..# #.... #.........# ##..# #.....#...## ##..# #......+...+ #.... ##.....#...# #.... #....##..## ###'### ......##..###### #...... .........@....[.# #...... .##....##O.<....# #...... ###+ #.......# #...... #..##..## #...... +... ### ####### ##..# ..# ..# ### #.. You could see an ogre. Vanquished Creatures Sigmund (D:2) A phantom (D:4) A scorpion (D:4) A jelly (D:4) 2 orc priests (D:3) A hound (D:4) An orc wizard (D:3) 3 gnolls (D:3) 2 adders (D:3) 2 dart slugs A ribbon worm (D:4) 2 orcs (D:3) 8 ball pythons 13 endoplasms 2 giant cockroaches 3 goblins 11 hobgoblins 6 jackals 5 quokkas 9 bats 3 frilled lizards 7 kobolds 7 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bjtr the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 148 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 604 | D:1 | Reached XP level 3. HP: 16/16 MP: 5/7 805 | D:2 | Noticed Sigmund 1321 | D:2 | Learned a level 2 spell: Searing Ray 1345 | D:2 | Found a faded altar of an unknown god. 1506 | D:2 | Killed Sigmund 1507 | D:2 | Reached skill level 5 in Conjurations 1507 | D:2 | Reached XP level 4. HP: 21/21 MP: 3/9 1507 | D:2 | Reached XP level 5. HP: 25/25 MP: 3/10 1614 | D:3 | Found a shimmering altar of Xom. 1619 | D:3 | Reached XP level 6. HP: 29/29 MP: 11/11 1740 | D:3 | Reached skill level 6 in Conjurations 2235 | D:4 | Found a shadowy altar of Dithmenos. 2340 | D:4 | Found Kiozas's Magic Scroll Shop. 2350 | D:4 | Bought a scroll of identify for 28 gold pieces 2350 | D:4 | Bought a scroll of identify for 28 gold pieces 2350 | D:4 | Bought a scroll of identify for 28 gold pieces 2350 | D:4 | Upgraded the game from 0.32-a0-643-ga006e7742e to | 0.32-a0-656-g3542139ebd 2574 | D:4 | Reached skill level 1 in Short Blades 2574 | D:4 | Reached XP level 7. HP: 31/32 MP: 10/12 2588 | D:4 | Reached skill level 1 in Fighting 2744 | D:4 | Found a staircase to the Ecumenical Temple. 2754 | Temple | Entered the Ecumenical Temple 2778 | Temple | Became a worshipper of Vehumet 2840 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms, serial_forest, infiniplex_forest_lined_ring, infiniplex_forest_clump_curved, infiniplex_forest_lined_4_way, infiniplex_forest_lined_room_3, infiniplex_forest_lined_2, serial_bayou_pond_a, minmay_cupped D:2: layout_rooms, shapermc_ecumenical_altar_petra, uniq_sigmund D:3: layout_rooms, mainiacjoe_overflow_six_doors_small, minivault_14, bh_walls_and_bars D:4: layout_gridville, grunt_dithmenos_smoke, minmay_temple_entry_statues_fountains, serial_shops, shop Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.4 Dodging | 2 | 2.6 Conjurations | 5 6 | 6.7 Spellcasting | 3 | 3.5 Short Blades | 1 | 1.2 Fighting | 1 | 1.0 Armour | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 46 | | || 46 Bite | 6 | 16 | 8 || 30 Short sword | 6 | 46 | 17 || 69 Cast: Magic Dart | 61 | 40 | || 101 Searing Ray | 4 | 7 | 5 || 16 Use: Scroll | | 7 | || 7 Stab: Sleeping | 1 | 3 | 1 || 5 Armour: Robe | 30 | 12 | || 42 Leather armour | | 8 | 13 || 21 Skin | | 1 | || 1 Dodge: Dodged | 63 | 57 | 25 || 145 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2842 | 2752 | 90 | 231 | 1739 | 5 | 568.4 | Dungeon | 2796 | 2706 | 90 | 231 | 1739 | 4 | 699.0 | Temple | 45 | 45 | 0 | 0 | 0 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1054 daAuts D:4: 635 daAuts D:3: 600 daAuts D:2: 506 daAuts Temple: 45 daAuts