Dungeon Crawl Stone Soup version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 5266850908101638799 2 blaah the Conjurer (level 1, 13/13 HPs) Began as a Human Conjurer on May 2, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:00:53 (97 turns). blaah the Conjurer (Human Conjurer) Turns: 97, Time: 00:00:53 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 44% Magic: 3/3 EV: 12 Int: 18 God: Gold: 18 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Okay, then. Okay, then. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. You open the door. There is an open door here. Found 12 gold pieces. Found a stone staircase leading down. You now have 12 gold pieces. There is a stone staircase leading down here. You climb downwards. Found 6 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. A ball python comes into view. You see here 6 gold pieces. Found a short sword. The ball python hisses angrily. The ball python bites you. The ball python barely misses you. You hit the ball python. The ball python is heavily wounded. The ball python barely misses you. The ball python closely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (heavily wounded, constricting you, 100% to hit) The magic dart hits the ball python. You kill the ball python! You now have 18 gold pieces (gained 6). There are no items here. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## #...)..# #......# #...@..# #......## #.......### #.........# #......#.... #......#.... #......# ... ######......# .. ......>...### There were no monsters in sight! Vanquished Creatures A ball python (D:2) A giant cockroach (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blaah the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 97 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_basic, minmay_split_cup_small D:2: minmay_chambers_of_ones, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 3 Armour: Robe || 4 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 6 | 2 | 48.0 | Dungeon | 96 | 96 | 0 | 0 | 6 | 2 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts D:2: 28 daAuts