Dungeon Crawl Stone Soup version 0.27-a0-1416-g941b2bd30b (webtiles) character file. Game seed: 17419294782334567653 49 blackman the Conjurer (level 3, -1/30 HPs) Began as a Draconian Conjurer on July 1, 2021. Succumbed to a gnoll's poison ... on level 3 of the Dungeon. The game lasted 00:17:40 (1833 turns). blackman the Conjurer (Draconian Conjurer) Turns: 1833, Time: 00:17:40 Health: -1/30 AC: 5 Str: 9 XL: 3 Next: 51% Magic: 2/6 EV: 12 Int: 19 God: Gold: 52 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -12) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Armour c - a +0 robe Scrolls a - a scroll of amnesia Potions b - a potion of brilliance {unknown} d - a potion of curing {unknown} e - a potion of lignification {unknown} Skills: * Level 2.5 Fighting - Level 1.7 Dodging - Level 1.8 Stealth - Level 2.0 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 17% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Alistair's Intoxication Tmut/Pois 0% N/A 99% 5 Invisibility Hex 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History There is a stone staircase leading up here. The gnoll misses you. Found an escape hatch in the ceiling. You see here a +0 cloak. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 whip of venom (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Found an escape hatch in the floor. A hobgoblin comes into view. The gnoll hits you with a +1 whip of venom. You are poisoned. You feel sick. The hobgoblin shouts! You hear a shout! You feel sick. You feel sick. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 whip of venom (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. You feel sick. The gnoll hits you with a +1 whip of venom! You are lethally poisoned! An orc comes into view. It is wielding a +0 war axe. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc shouts! * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc grunts loudly. There is an escape hatch in the floor here. You die... # .. #.# .# ..#. .# #...#####.# #.........####. ##.. #......@....... #.....## #......g..##### #....<.. #....o.g..# .....# +........#######.#...# #..........##...###.# #..#.##.##.##.##.#..#### #.#...........###.#..<.. #.#..##.......[........# #. ####.#####....##.# You could see a gnoll, an orc and a hobgoblin. Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:1) A bat (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:2) 4 hobgoblins 3 jackals (D:1) 3 kobolds 5 ball pythons 2 frilled lizards 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blackman the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 482 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 565 | D:1 | Reached skill level 1 in Fighting 641 | D:1 | Learned a level 2 spell: Searing Ray 1526 | D:2 | Reached XP level 3. HP: 24/29 MP: 0/6 1832 | D:3 | HP: 1/30 [poisoned by a gnoll] 1833 | D:3 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic D:2: wad_lake_hut, layout_basic, uniq_terence D:3: layout_loops_ring, gammafunk_temple_overflow_elements, gammafunk_ghost_stat_death, dilly_ecumenical_altar_fadedgnrine, minmay_quadrilaterals, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.5 Dodging | | 1.7 Stealth | | 1.8 Spellcasting | | 2.0 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 17 Tailslap || 1 Cast: Magic Dart || 49 Searing Ray || 8 Use: Scroll || 1 Armor: Skin || 16 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1832 | 1671 | 161 | 586 | 413 | 3 | 610.7 | Dungeon | 1832 | 1671 | 161 | 586 | 413 | 3 | 610.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1459 daAuts D:2: 348 daAuts D:3: 24 daAuts