Dungeon Crawl Stone Soup version 0.27-a0-1529-g1e82c303ef (webtiles) character file. Game seed: 14802715463867655680 0 blackman the Vexing (level 1, 13/13 HPs) Began as a Human Wanderer on July 11, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). blackman the Vexing (Human Wanderer) Turns: 0, Time: 00:00:05 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Skills: + Level 2.0 Shields + Level 2.0 Spellcasting + Level 3.0 Hexes + Level 2.0 Transmutations + Level 1.0 Air Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 9% N/A 11% 2 Shock Conj/Air 8% 1d3 19% 1 Magic Dart Conj 4% 1d3 24% 1 Blink Tloc N/A N/A 34% 2 Call Imp Summ 1% N/A 34% 2 Mephitic Cloud Conj/Pois/Air 2% N/A 52% 3 Conjure Flame Conj/Fire 1% 6-21 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You add the spells Magic Dart, Blink, Call Imp, Slow, Conjure Flame and Mephitic Cloud to your library. You add the spell Shock to your library. Welcome, blackman the Human Wanderer. The bosom of this dungeon contains the transcendent artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a scroll labelled ZADYSO AROTEX. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe; and the following spells available to memorise: Slow, Shock, Magic Dart, Blink, Call Imp, Mephitic Cloud, Conjure Flame. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #@# #.# #.# #.# #.# #.# #.# .?# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blackman the Human Wanderer began the quest for the Orb. 0 | D:1 | blackman set off with the following items: a +0 club, a +0 | robe; and the following spells available to memorise: Slow, | Shock, Magic Dart, Blink, Call Imp, Mephitic Cloud, Conjure | Flame 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring, shapermc_ecumenical_altar_totnotflames, grunt_decor_resistance, amcnicky_mini_corridor_feature Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+