Dungeon Crawl Stone Soup version 0.27-a0-1529-g1e82c303ef (webtiles) character file. Game seed: 15996066954565636377 0 blackman the Magician (level 1, 18/18 HPs) Began as a Human Wanderer on July 11, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). blackman the Magician (Human Wanderer) Turns: 0, Time: 00:00:02 Health: 18/18 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 10/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Miscellaneous c - a condenser vane (quivered) Skills: + Level 3.0 Fighting + Level 1.0 Stealth + Level 5.0 Spellcasting + Level 1.0 Evocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 12% 1d3 19% 1 Summon Small Mammal Summ 12% N/A 19% 1 Call Canine Familiar Summ 3% N/A 50% 3 Conjure Flame Conj/Fire 3% 6-21 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You add the spells Call Canine Familiar and Summon Small Mammal to your library. You add the spells Conjure Flame and Magic Dart to your library. Welcome, blackman the Human Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 robe, a condenser vane; and the following spells available to memorise: Magic Dart, Summon Small Mammal, Call Canine Familiar, Conjure Flame. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+## #..# #..# #..# #.@# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blackman the Human Wanderer began the quest for the Orb. 0 | D:1 | blackman set off with the following items: a +0 dagger, a | +0 robe, a condenser vane; and the following spells | available to memorise: Magic Dart, Summon Small Mammal, | Call Canine Familiar, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 6/6 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+