Dungeon Crawl Stone Soup version 0.27-a0-1529-g1e82c303ef (webtiles) character file. Game seed: 10611986812548022413 2 blackman the Chiller (level 1, -1/15 HPs) Began as a Human Wanderer on July 11, 2021. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (250 turns). blackman the Chiller (Human Wanderer) Turns: 250, Time: 00:01:02 Health: -1/15 AC: 2 Str: 11 XL: 1 Next: 44% Magic: 3/3 EV: 11 Int: 14 God: Gold: 21 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles c - 26 bolts Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} Skills: - Level 1.0 Fighting * Level 2.2 Maces & Flails - Level 1.0 Shields - Level 2.0 Spellcasting - Level 3.0 Ice Magic - Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 24% 1 Pain Necr 4% 1d4 24% 1 Blink Tloc N/A N/A 34% 2 Call Imp Summ 1% N/A 34% 2 Slow Hex 1% N/A 34% 2 Conjure Flame Conj/Fire 1% 6-21 56% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 56% 3 Stone Arrow Conj/Erth 2% 3d7 56% 3 Vampiric Draining Necr 0% 2d6 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal is lightly wounded. The jackal bites you. The jackal barely misses you. You miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is moderately wounded. The jackal misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal barely misses you. You hit the jackal. You kill the jackal! You see here a jackal corpse. d - 2 scrolls labelled PAVVAPUFASU HP restored. You open the door. There is an open door here. You now have 21 gold pieces (gained 9). An endoplasm comes into view. A bat comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... ##...####.........##.. #.......'...>.....+... ##...####.........###. #..## ##.......## #. #.## ##.....## ## #.# ##...## #.#### ##.... #....# ### ..... ####@# .. ...#. #J# .# ... #b##b## #.#...# #.....# ###...# ##### You could see an endoplasm and a bat. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blackman the Human Wanderer began the quest for the Orb. 0 | D:1 | blackman set off with the following items: a +0 club, a +0 | robe; and the following spells available to memorise: Magic | Dart, Pain, Blink, Call Imp, Slow, Conjure Flame, Mephitic | Cloud, Stone Arrow, Vampiric Draining 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 250 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_corners, chequers_ecumenical_altar_lobes Action || total -------------------------++------- Melee: Club || 15 Armor: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 252 | 219 | 33 | 0 | 187 | 1 | 252.0 | Dungeon | 252 | 219 | 33 | 0 | 187 | 1 | 252.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 252 daAuts