Dungeon Crawl Stone Soup version 0.27-a0-1555-g0e7b3fb1d2 (webtiles) character file. Game seed: 1500879256907133686 0 blackman the Grasshopper (level 1, 13/13 HPs) Began as a Human Wanderer on July 14, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (0 turns). blackman the Grasshopper (Human Wanderer) Turns: 0, Time: 00:00:11 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - a curare-tipped dart (quivered) Armour c - a +0 robe (worn) Skills: + Level 1.0 Throwing + Level 2.0 Spellcasting + Level 2.0 Necromancy + Level 3.0 Translocations + Level 1.0 Earth Magic + Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 1% N/A 26% 1 Summon Small Mammal Summ 4% N/A 26% 1 Summon Guardian Golem Hex/Summ 1% N/A 58% 3 Tukima's Dance Hex 1% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You add the spells Summon Guardian Golem and Summon Small Mammal to your library. You add the spells Tukima's Dance and Corona to your library. Welcome, blackman the Human Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a scratched ivory ring and 25 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a curare-tipped dart, a +0 robe; and the following spells available to memorise: Corona, Summon Small Mammal, Summon Guardian Golem, Tukima's Dance. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+ #.### ###.... ....... #....## #.#...8.# #......@# #.....8.# #.#(..=## #.... #.... #.### #. # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blackman the Human Wanderer began the quest for the Orb. 0 | D:1 | blackman set off with the following items: a +2 dagger, a | curare-tipped dart, a +0 robe; and the following spells | available to memorise: Corona, Summon Small Mammal, Summon | Guardian Golem, Tukima's Dance 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, hellmonk_ecumenical_altar_watching_god Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+