Dungeon Crawl Stone Soup version 0.27-a0-1557-g57f10a385c (webtiles) character file. Game seed: 17574178455746703776 0 blackman the Twirler (level 1, 15/15 HPs) Began as a Human Wanderer on July 15, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (0 turns). blackman the Twirler (Human Wanderer) Turns: 0, Time: 00:00:21 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - a curare-tipped dart (quivered) Armour c - a +0 robe (worn) Skills: + Level 1.0 Fighting - Level 4.0 Staves - Level 2.0 Throwing - Level 2.0 Spellcasting - Level 1.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 4% N/A 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corpse Rot Necr/Air N/A N/A 32% 2 Sublimation of Blood Necr 0% N/A 38% 2 Summon Guardian Golem Hex/Summ 1% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You add the spells Sublimation of Blood and Corpse Rot to your library. You add the spells Summon Small Mammal and Summon Guardian Golem to your library. Welcome, blackman the Human Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a curare-tipped dart, a +0 robe; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Corpse Rot, Sublimation of Blood, Summon Guardian Golem. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### #.......≈≈≈≈≈≈≈ ...≈≈.....≈≈≈≈≈ .≈.≈≈≈.≈....≈≈≈ ..≈≈.≈.≈≈.....≈ .≈..≈≈≈@≈≈..... ..≈≈≈≈≈≈≈≈≈.... .≈..≈≈≈≈.≈≈.... ≈≈≈..≈≈≈≈.....≈ ..≈≈≈≈≈.....≈.≈ ..≈.......≈≈≈≈≈ .....##≈≈≈≈≈≈≈≈ .#### ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blackman the Human Wanderer began the quest for the Orb. 0 | D:1 | blackman set off with the following items: a +2 dagger, a | curare-tipped dart, a +0 robe; and the following spell | memorised: Summon Small Mammal; and the following spells | available to memorise: Corpse Rot, Sublimation of Blood, | Summon Guardian Golem 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_cross, shapermc_ecumenical_altar_totnotflames, serial_forest, infiniplex_forest_3_way, infiniplex_forest_clump_small, infiniplex_forest_straight_5, infiniplex_forest_end_1, infiniplex_forest_clump_tiny, infiniplex_forest_lined_4_way Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+