Dungeon Crawl Stone Soup version 0.30-a0-170-g85af917532 (webtiles) character file. Game seed: 12266606598504643596 0 blackman the Charlatan (level 1, 16/16 HPs) Began as a Demigod Wanderer on Sept 30, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). blackman the Charlatan (Demigod Wanderer) Turns: 0, Time: 00:00:01 Health: 16/16 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . a - +2 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) Armour d - a +0 robe (worn) Wands b - a wand of polymorph (4) (quivered) Scrolls c - a scroll of vulnerability Skills: + Level 1.0 Fighting + Level 2.6 Staves + Level 1.7 Spellcasting + Level 1.0 Translocations + Level 2.6 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 22% 2 Momentum Strike Conj/Tloc 6% 3d8 26% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, blackman the Demigod Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 quarterstaff, a wand of polymorph (4), a scroll of vulnerability, a +0 robe; and the following spells available to memorise: Blink, Momentum Strike. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #...# #.@.# #...# ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blackman the Demigod Wanderer began the quest for the Orb. 0 | D:1 | blackman set off with the following items: a +2 | quarterstaff, a wand of polymorph (4), a scroll of | vulnerability, a +0 robe; and the following spells | available to memorise: Blink, Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_corner_1, infiniplex_forest_end_2, infiniplex_forest_corner_1, infiniplex_forest_straight_2, infiniplex_forest_split, shapermc_ecumenical_altar_starsandcircs Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+