Dungeon Crawl Stone Soup version 0.30-a0-172-gc5509c9e31 (webtiles) character file. Game seed: 14719044318202943444 0 blackman the Magician (level 1, 16/16 HPs) Began as a Demigod Wanderer on Oct 1, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). blackman the Magician (Demigod Wanderer) Turns: 0, Time: 00:00:01 Health: 16/16 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 8/8 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 15 Spells: 9/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of butterflies d - a scroll of teleportation Skills: + Level 1.0 Fighting + Level 1.0 Dodging + Level 4.5 Spellcasting + Level 2.6 Conjurations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 22% 2d5 9% 2 Foxfire Conj/Fire 28% 2x1d5 10% 1 Shock Conj/Air 28% 1d4 10% 1 Momentum Strike Conj/Tloc 14% 3d8 16% 2 Static Discharge Conj/Air 14% 2-3/arc 16% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, blackman the Demigod Wanderer. The majestic Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 8 gold pieces and a hand axe. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of butterflies, a +0 robe, a scroll of teleportation; and the following spells available to memorise: Searing Ray, Foxfire, Shock, Momentum Strike, Static Discharge. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.#...#.### . .....#..... . ..#...#.#...#.. .....#...#..... #####.....##### .#...........#. ..#.........#.. ..#....@..$.#.. .#...........#. #####.....##### .....#...#.)... #.....#.#...... ..###..#..##### . ##...## ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blackman the Demigod Wanderer began the quest for the Orb. 0 | D:1 | blackman set off with the following items: a +0 dagger, a | scroll of butterflies, a +0 robe, a scroll of | teleportation; and the following spells available to | memorise: Searing Ray, Foxfire, Shock, Momentum Strike, | Static Discharge. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 8/8 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, ebering_ecumenical_altar_petrified Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+