Dungeon Crawl Stone Soup version 0.30-a0-172-gc5509c9e31 (webtiles) character file. Game seed: 5978619370650820625 0 blackman the Covered (level 1, 14/14 HPs) Began as a Demigod Wanderer on Oct 2, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). blackman the Covered (Demigod Wanderer) Turns: 0, Time: 00:00:02 Health: 14/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 ring mail (worn) Scrolls b - a scroll of summoning Skills: + Level 2.6 Armour + Level 1.0 Spellcasting + Level 1.7 Conjurations + Level 1.7 Summonings + Level 1.7 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 20% 1d4 26% 1 Summon Small Mammal Summ 20% N/A 26% 1 Shock Conj/Air 8% 1d3 36% 1 Summon Guardian Golem Hex/Summ 2% N/A 75% 3 Sticky Flame Conj/Fire 2% 2d3 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, blackman the Demigod Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of summoning, a +0 ring mail; and the following spells available to memorise: Magic Dart, Summon Small Mammal, Shock, Summon Guardian Golem, Sticky Flame. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+## +...+ #.@.# +...+ ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blackman the Demigod Wanderer began the quest for the Orb. 0 | D:1 | blackman set off with the following items: a +0 club, a | scroll of summoning, a +0 ring mail; and the following | spells available to memorise: Magic Dart, Summon Small | Mammal, Shock, Summon Guardian Golem, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, chequers_ecumenical_altar_simple Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+