Dungeon Crawl Stone Soup version 0.30-a0-172-gc5509c9e31 (webtiles) character file. Game seed: 5728557735092110530 0 blackman the Charlatan (level 1, 14/14 HPs) Began as a Demigod Wanderer on Oct 2, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:00 (0 turns). blackman the Charlatan (Demigod Wanderer) Turns: 0, Time: 00:00:01 Health: 14/14 AC: 3 Str: 17 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 leather armour (worn) Wands e - a wand of light (2) Scrolls b - a scroll of silence c - a scroll of blinking Skills: + Level 1.0 Throwing + Level 1.7 Armour + Level 1.7 Spellcasting + Level 1.0 Necromancy + Level 3.6 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 12% 1d4 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 3% 2d6 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, blackman the Demigod Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of silence, a scroll of blinking, a +0 leather armour, a wand of light (2); and the following spell memorised: Necrotise; and the following spells available to memorise: Vampiric Draining. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ##...## #..@..# #.....# ##...## ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blackman the Demigod Wanderer began the quest for the Orb. 0 | D:1 | blackman set off with the following items: a +0 club, a | scroll of silence, a scroll of blinking, a +0 leather | armour, a wand of light (2); and the following spell | memorised: Necrotise; and the following spells available to | memorise: Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, serial_forest, infiniplex_forest_end_1, infiniplex_forest_zigzag_1, infiniplex_forest_straight_4, infiniplex_forest_clump_small, nicolae_kite_square_tiling_tiny Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+