Dungeon Crawl Stone Soup version 0.30-a0-172-gc5509c9e31 (webtiles) character file. Game seed: 17892858294292019977 0 blackman the Grasshopper (level 1, 16/16 HPs) Began as a Demigod Wanderer on Oct 2, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:00 (0 turns). blackman the Grasshopper (Demigod Wanderer) Turns: 0, Time: 00:00:01 Health: 16/16 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of silence d - a scroll of butterflies Skills: + Level 1.0 Fighting + Level 1.0 Throwing + Level 1.0 Dodging + Level 1.0 Spellcasting + Level 1.7 Summonings + Level 2.6 Translocations + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 24% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 12% 2 Call Imp Summ 6% N/A 17% 2 Momentum Strike Conj/Tloc 10% 3d8 21% 2 Animate Armour Summ/Erth 6% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, blackman the Demigod Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of silence, a +0 robe, a scroll of butterflies; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Blink, Call Imp, Momentum Strike, Animate Armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##. +.. #..# #...## #....# #...## #....# #.@.# #...># ##..## #... ..... ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blackman the Demigod Wanderer began the quest for the Orb. 0 | D:1 | blackman set off with the following items: a +0 dagger, a | scroll of silence, a +0 robe, a scroll of butterflies; and | the following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Blink, Call Imp, | Momentum Strike, Animate Armour. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, basic_ecumenical_altar, solitary_fountain, minmay_stone_trees_medium, chequers_serial_rivers_micro_c Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+