Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4554996807045978855 0 blademanzen the Ruffian (level 1, -4/20 HPs) Began as a Djinni Cinder Acolyte on Mar 13, 2024. Was a High Priest of Ignis. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (99 turns). blademanzen the Ruffian (Djinni Cinder Acolyte) Turns: 99, Time: 00:00:55 Health: -4/20 AC: 2 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + d - +0 whip rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 whip (weapon) Missiles f - 7 stones Armour a - a +0 robe (worn) c - a +0 robe Scrolls e - a scroll of identify {unknown} Potions b - a potion of lignification {unknown} Skills: + Level 3.0 Fighting + Level 3.0 Unarmed Combat + Level 2.4 Spellcasting + Level 2.4 Conjurations + Level 2.4 Hexes + Level 2.4 Summonings + Level 2.4 Necromancy + Level 2.4 Translocations + Level 2.4 Fire Magic + Level 2.4 Ice Magic + Level 2.4 Air Magic + Level 2.4 Earth Magic + Level 2.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History b - a sapphire potion Found a whip and a scroll labelled PID ITTYOPS. You see here a +0 robe. c - a +0 robe You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. Found 7 stones. You see here a +0 whip. d - a +0 whip d - a +0 whip (weapon) e - a scroll labelled PID ITTYOPS You see here 7 stones. f - 7 stones Found 6 stones. A quokka comes into view. An endoplasm comes into view. The quokka bites you. You hit the quokka but do no damage. The quokka bites you. The quokka bites you. You closely miss the quokka. The quokka closely misses you. You barely miss the quokka. The quokka bites you but does no damage. The quokka bites you. You miss the quokka. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ############.# #.....r.....# #.....@#...## ###########.####.J.##.# ............## ##### #####≈≈≈≈≈≈≈§# #....≈......## #.≈§≈≈.###### ..≈.........# ≈≈≈.######### ≈......... You could see an endoplasm and a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blademanzen the Djinni Cinder Acolyte began the quest for | the Orb. 0 | D:1 | blademanzen set off with the following spells memorised: | Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 99 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_loops_ring Action || total ---------------------------++------- Melee: Whip || 5 Armour: Robe || 6 Dodge: Dodged || 1