Dungeon Crawl Stone Soup version 0.31-a0-675-g238779eb0a (webtiles) character file. Game seed: 16993659907254442625 0 blessed the Conjurer (level 1, 0/14 HPs) Began as a Demigod Conjurer on Sept 5, 2023. Slain by a ball python (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (28 turns). blessed the Conjurer (Demigod Conjurer) Turns: 28, Time: 00:00:39 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a mace. There is a stone staircase leading up here. A bat comes into view. The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. The bat barely misses you. The bat closely misses you. The bat barely misses you. A ball python comes into view. The bat hits you but does no damage. You barely miss the bat. The ball python hisses angrily. The bat misses you. The bat misses you. A quokka comes into view. The bat barely misses you. You hit the bat. The bat is heavily wounded. The bat barely misses you. The bat misses you. The ball python closely misses you. x2 The ball python misses you. The ball python closely misses you. The bat hits you. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The quokka bites you. The ball python barely misses you. The ball python constricts you. You escape the ball python's grasp. The quokka bites you. The bat barely misses you. The quokka bites you. You hit the bat but do no damage. The bat is severely wounded. The bat misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The quokka barely misses you. The ball python bites you. You die... #. #.##### ##..<#.# #..#...# #..#.#.# #....#.# #......# # #....S.#.# #..).r@..# #..##b#### #....... ####..##. #... .. .... . ...... .... You could see a quokka, a bat and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blessed the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 28 | D:2 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_ring, serial_shops, nicolae_shop_window_shopping, nicolae_shop_tiny_statue_garden, dreamdust_wishing_well D:2: layout_basic, kennysheep_nub, minmay_tetromino_i2, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 5 Armour: Robe || 11 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 0 | 2 | 13.5 | Dungeon | 27 | 27 | 0 | 0 | 0 | 2 | 13.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 16 daAuts D:1: 11 daAuts