Dungeon Crawl Stone Soup version 0.31-a0-691-g409c26aa35 (webtiles) character file. Game seed: 18146831537648576128 50 blessed the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Sept 6, 2023. Slain by a worm (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:32 (965 turns). blessed the Conjurer (Octopode Conjurer) Turns: 965, Time: 00:05:32 Health: 0/21 AC: 1 Str: 8 XL: 3 Next: 79% Magic: 12/15 EV: 13 Int: 20 God: Gold: 83 SH: 0 Dex: 10 Spells: 2/6 levels left rFire + . . h - +0 sling (heavy) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . f - ring of Totzotan {Wiz rF+ MP+9} rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons h - a +0 heavy sling (weapon) Jewellery f - the ring of Totzotan (left tentacle) {Wiz rF+ MP+9} (You found it on level 2 of the Dungeon) [ring of wizardry] Wiz: It improves your spell success rate. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Scrolls d - a scroll of enchant armour {unknown} Potions a - a potion of magic b - a potion of resistance {unknown} c - a potion of lignification {unknown} e - a potion of ambrosia {unknown} g - 2 potions of heal wounds {unknown} Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 0.3 Unarmed Combat + Level 2.4 Spellcasting + Level 4.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Dazzling Flash Conj/Hex 24% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 1% 2 Ignite Poison Fire/Tmut/Pois 2% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 22% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 22% 4 Sticky Flame Conj/Fire 12% 2d4 22% 4 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (asleep, 100% to hit) The magic dart hits the worm. The worm is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate Look: a worm (lightly wounded, chance to dazzle: 57%) The worm is dazzled. Casting: Dazzling Flash (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Dazzling Flash (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, blind, 100% to hit) The magic dart hits the worm. The worm is moderately wounded. The endoplasm quivers. The worm bites you! You shoot a sling bullet. The sling bullet barely misses the worm. The worm is no longer blind. The endoplasm barely misses you. The worm misses you. The frilled lizard closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! The frilled lizard bites you. The frilled lizard closely misses you. You shoot a sling bullet. The sling bullet barely misses the worm. The frilled lizard closely misses you. The worm misses you. The frilled lizard closely misses you. The worm bites you. You shoot a sling bullet. The sling bullet hits the worm! The worm is severely wounded. The frilled lizard bites you. The frilled lizard barely misses you. The worm bites you! You die... ####### ##.....## #..#@w.....## #..l.<....# #.8.....8.# ...:.....[..# #.....8.8..## #.#.......## #.##....$## ## ##...## ##### You could see a worm and a frilled lizard. Vanquished Creatures 2 adders (D:2) 3 worms (D:2) 2 endoplasms 3 giant cockroaches (D:2) 2 goblins (D:2) A hobgoblin (D:2) 2 kobolds (D:2) A quokka (D:2) A ball python (D:2) 4 bats (D:2) A frilled lizard (D:2) 3 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blessed the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 92 | D:2 | Reached XP level 2. HP: 15/17 MP: 0/5 410 | D:2 | Reached XP level 3. HP: 10/21 MP: 3/6 634 | D:2 | Identified the ring of Totzotan {Wiz rF+ MP+9} 816 | D:2 | Learned a level 3 spell: Dazzling Flash 965 | D:3 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, shapermc_ecumenical_altar_venn, minmay_ruptured D:2: layout_rooms D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, gammafunk_temple_overflow_wave, chequers_hall_statues_y, grunt_ministairs_9 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | | 2.1 Unarmed Combat | | 0.3 Spellcasting | | 2.4 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 40 Constrict || 12 Tentacles || 11 Punch || 1 Fire: Sling || 4 Cast: Magic Dart || 37 Dazzling Flash || 1 Armour: Skin || 29 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 966 | 966 | 0 | 0 | 0 | 3 | 322.0 | Dungeon | 966 | 966 | 0 | 0 | 0 | 3 | 322.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 923 daAuts D:1: 29 daAuts D:3: 14 daAuts