Dungeon Crawl Stone Soup version 0.31-a0-700-gf13585253f (webtiles) character file. Game seed: 14839646248471895502 5 blessed the Conjurer (level 1, 0/10 HPs) Began as a Kobold Conjurer on Sept 7, 2023. Slain by a worm (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:08 (237 turns). blessed the Conjurer (Kobold Conjurer) Turns: 237, Time: 00:01:08 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 88% Magic: 1/3 EV: 14 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} Potions b - a potion of magic d - 2 potions of berserk rage {unknown} e - a potion of degeneration {unknown} Skills: + Level 2.4 Dodging + Level 2.7 Stealth + Level 2.3 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Aim: a worm (asleep, 100% to hit) The magic dart hits the worm. The worm is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The worm completely misses you. You hit the worm. The worm is lightly wounded. You hit the worm but do no damage. The worm is lightly wounded. The worm closely misses you. You hit the worm but do no damage. The worm is lightly wounded. The worm misses you. You hit the worm but do no damage. The worm is lightly wounded. You barely miss the worm. The worm is lightly wounded. The worm closely misses you. Your magical contamination has completely faded away. You hit the worm. The worm is lightly wounded. You hit the worm. The worm is lightly wounded. The worm bites you. You barely miss the worm. The worm is lightly wounded. The worm bites you. You hit the worm but do no damage. You punch the worm. The worm is lightly wounded. You hit the worm but do no damage. The worm is lightly wounded. The worm bites you. You die... ##..# #.<.# ##..## ##...# #####..#.## #............ #...........# #w..........# #@..........# #.......†...# #...^.......# #...........# .......<.....# .####.#.#.#..# You could see a worm. Vanquished Creatures A dart slug (D:3) A giant cockroach (D:3) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blessed the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 16 | D:1 | Noticed an electric eel 237 | D:3 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, serial_shops, nicolae_shop_mannequins D:2: layout_rooms, serial_shops, shop D:3: layout_rooms, grunt_gozag_statues Action || total ---------------------------++------- Melee: Unarmed || 40 Punch || 1 Cast: Magic Dart || 8 Armour: Robe || 10 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 236 | 236 | 0 | 0 | 0 | 3 | 78.7 | Dungeon | 236 | 236 | 0 | 0 | 0 | 3 | 78.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 142 daAuts D:3: 51 daAuts D:2: 42 daAuts