Seeded DCSS version 0.30.0-16-gbe6223bb7e (webtiles) character file. Game seed: 9610816298352227018 (custom seed) 14 bmack86 the Grave Robber (level 2, -3/20 HPs) Began as a Ghoul Necromancer on May 20, 2023. Slain by Terence ... wielding a +0 mace of draining (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:36 (725 turns). bmack86 the Grave Robber (Ghoul Necromancer) Turns: 725, Time: 00:03:36 Health: -3/20 AC: 3 Str: 11 XL: 2 Next: 41% Magic: 1/4 EV: 12 Int: 10 God: Gold: 32 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ d - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv + c - +0 pair of boots Will ..... (no amulet) Stlth ++ f - ring of see invisible HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons j - a +0 sling Missiles h - a throwing net Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) d - a +0 hat (worn) Jewellery f - a ring of see invisible (left claw) Scrolls g - 3 scrolls of enchant weapon {unknown} Potions e - a potion of degeneration {unknown} k - a potion of heal wounds {unknown} Skills: + Level 2.0 Dodging + Level 2.5 Stealth * Level 2.0 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 36% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 9% 2d6 17% 3 Animate Dead Necr 9% N/A 50% 4 Agony Necr 9% N/A 85% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Terence hits you with a +0 mace of draining. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Necrotise (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace of draining and wearing a +0 scale mail (moderately wounded, chance to affect: 69%) Terence writhes in agony. Terence barely misses you. Casting: Necrotise (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace of draining and wearing a +0 scale mail (heavily wounded, chance to affect: 69%) Terence struggles to resist. Terence closely misses you. Casting: Necrotise (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace of draining and wearing a +0 scale mail (heavily wounded, chance to affect: 69%) Terence struggles to resist. Terence hits you but does no damage. Casting: Necrotise (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace of draining and wearing a +0 scale mail (heavily wounded, chance to affect: 69%) Terence struggles to resist. Terence hits you with a +0 mace of draining. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. Terence barely misses you. You scratch Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 mace of draining. * * * LOW HITPOINT WARNING * * * You completely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace of draining. You die... # ######.# #..... ######... #...@..# #.#.###@.# .........# #######..# #........#####.# #.######.......# #.# ######### #.# ###.# #...# You could see Terence. Vanquished Creatures An endoplasm (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:2) 5 rats (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) 2 ball pythons (D:1) 2 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bmack86 the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 287 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/3 713 | D:2 | Noticed Terence 725 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_rooms D:2: minmay_roachtagon, layout_loops_ring, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Dodging | 2 | 2.0 Stealth | | 2.5 Necromancy | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 19 Cast: Necrotise || 31 Use: Scroll || 2 Potion || 1 Armour: Robe || 9 Dodge: Dodged || 12