Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 12407850310844679663 231 bmoney the Magician (level 6, -13/45 HPs) Began as a Djinni Conjurer on Feb 14, 2022. Shot with an arrow by a centaur (15 damage) ... on level 4 of the Dungeon. The game lasted 00:05:29 (3792 turns). bmoney the Magician (Djinni Conjurer) Turns: 3792, Time: 00:05:30 Health: -13/45 AC: 2 Str: 8 XL: 6 Next: 24% Gold: 162 EV: 12 Int: 19 God: SH: 0 Dex: 12 rFire + + . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.15/turn h - ring of protection from cold MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 162 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a ring of protection from cold (left hand) Wands c - a wand of polymorph (10) Scrolls b - a scroll of amnesia {unknown} f - 4 scrolls of teleportation {unknown} g - a scroll of enchant weapon {unknown} k - a scroll of fear {unknown} Potions d - a potion of invisibility {unknown} e - a potion of degeneration {unknown} i - a potion of attraction {unknown} j - a potion of mutation {unknown} l - a potion of curing {unknown} Skills: * Level 2.4 Fighting - Level 2.4 Dodging - Level 1.8 Stealth + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 4% 3 d - Fulminant Prism Conj/Hex 11% 3d9 16% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 16% 4 f - Summon Small Mammal Summ 92% N/A 1% 1 g - Call Imp Summ 23% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the adder! You kill the adder! An iguana comes into view. The magic dart hits the iguana but does no damage. The iguana hisses angrily. The magic dart hits the iguana. The iguana is lightly wounded. The magic dart hits the iguana. The iguana is moderately wounded. The magic dart hits the iguana! The iguana is almost dead. The magic dart hits the iguana! You kill the iguana! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Found a hazy altar of Hepliaklqana. Found a stone staircase leading down. l - a glowing blue potion A centaur comes into view. The magic dart hits the centaur but does no damage. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! There are no items here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The centaur shoots an arrow. The arrow hits you. A hobgoblin comes into view. Unknown command. Unknown command. The centaur shoots an arrow. The arrow closely misses your crimson imp. The arrow completely misses you. Your crimson imp blinks! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ............... #............#.##### #..........# #.#..## #........#####.#...## #.....c....##.......# .##....g......##....# .........##.......##### #### ..........#...........####..# .........#.....@....#.......# ....##............####.#....## ... .....##.#....# #.###...# .. ..............>..#...#..## .........♣..........#....## ......##..♣._..#####.#.....# ..##...##..♣....# ##........# ♣♣♣♣.. .........## .. #........## You could see a centaur. Vanquished Creatures A water moccasin zombie (D:3) Terence (D:2) An iguana (D:4) 3 gnolls (D:3) 4 adders A worm (D:2) 2 dart slugs (D:1) 2 orcs (D:3) 7 ball pythons 5 bats 10 endoplasms 3 hobgoblins 3 frilled lizards 3 goblins 5 kobolds 8 rats 59 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:3) 1 creature vanquished. Vanquished Creatures (others) 11 plants (D:2) 11 creatures vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bmoney the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 269 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 1045 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 1045 | D:1 | Learned a level 1 spell: Summon Small Mammal 1496 | D:2 | Noticed Terence 1551 | D:2 | Killed Terence 1552 | D:2 | Reached skill level 1 in Fighting 1552 | D:2 | Reached skill level 4 in Spellcasting 1552 | D:2 | Reached XP level 4. HP: 16/32 MP: 0/0 2225 | D:2 | Found a faded altar of an unknown god. 2796 | D:3 | Reached XP level 5. HP: 27/37 MP: 0/0 2796 | D:3 | Learned a level 2 spell: Call Imp 3479 | D:3 | Reached XP level 6. HP: 39/43 MP: 0/0 3765 | D:4 | Found a hazy altar of Hepliaklqana. 3789 | D:4 | HP: 2/45 [centaur/arrow (15)] 3792 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine, chequers_decorated_corner, uniq_terence D:3: layout_rooms D:4: layout_cave_pools, mainiacjoe_overflow_chevrons, minmay_misc_feat_more_columns Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.4 Spellcasting | 4 | 4.9 Dodging | | 2.4 Stealth | | 1.8 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Cast: Magic Dart | 50 | 94 || 144 Searing Ray | 1 | || 1 Call Imp | | 2 || 2 Use: Potion | 1 | || 1 Stab: Confused | 2 | || 2 Armor: Robe | 2 | 1 || 3 Dodge: Dodged | 7 | 5 || 12