Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 7431964924016796016 77 bnorton916 the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Aug 30, 2021. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:02:05 (1697 turns). bnorton916 the Conjurer (Deep Elf Conjurer) Turns: 1697, Time: 00:02:05 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 14% Magic: 7/12 EV: 12 Int: 24 God: Gold: 103 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . SeeInvis . h - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: lethally poisoned (-1 -> -24), hasted, very quick A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Missiles d - 78 stones Armour a - a +0 robe (worn) Magical Staves h - a staff of conjuration (weapon) Scrolls b - a scroll of amnesia {unknown} c - a scroll of identify {unknown} e - a scroll of fear {unknown} i - 2 scrolls of silence {unknown} j - a scroll of torment {unknown} Potions g - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 3d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 56% N/A 9% 3 Fulminant Prism Conj/Hex 14% 3d9 30% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Shops: D:1 ![[ Annotations: D:2 Terence Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - 78 stones (gained 15) You now have 103 gold pieces (gained 8). There is an open door here. You open the door. Terence the Incautious comes into view. He is wielding a +1 trident of venom. Terence shouts! Terence is nearby! Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 trident of venom and wearing a +0 chain mail (87% to hit) You feel a surge of power! The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence. Terence is lightly wounded. Terence hits you from afar with a +1 trident of venom! You are lethally poisoned! The searing ray hits Terence. Terence is heavily wounded. You feel very sick. Terence barely misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channeling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you from afar with a +1 trident of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of haste. You feel yourself speed up. You die... #............#......#'#.......# .......).#...#.#.........####+### ......#......#...........##...... ...#.........#...........##...... ............####.........##...... ............# #..........'...... ...........## #.........##...... #.........##..##.........##.....> ##...†..###...@'@........##...... ###'#### ######.........##...... #..# #...).....##...... ###.## #.........##...... ....# ############...... ##### #...... ####### You could see Terence. Vanquished Creatures 5 adders (D:2) A dart slug (D:1) 6 endoplasms 3 hobgoblins A quokka (D:2) 3 ball pythons 3 bats 2 frilled lizards (D:1) 4 goblins 2 kobolds (D:2) 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bnorton916 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 213 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 375 | D:1 | Found Seyhih's Armour Shop. 394 | D:1 | Found Xibbo's Distillery. 413 | D:1 | Found Byghuich's Antique Armour Shoppe. 966 | D:2 | Learned a level 2 spell: Searing Ray 1015 | D:2 | Reached skill level 5 in Conjurations 1015 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1218 | D:2 | Found a blossoming altar of Fedhas. 1513 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1581 | D:2 | Found a faded altar of an unknown god. 1692 | D:2 | Noticed Terence 1697 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, serial_shops, shop, nicolae_diamond_shop, nicolae_shop_temple_entry_statues_fountains, lemuel_another_geyser D:2: layout_basic, ebering_ecumenical_altar_ruins, basic_altar, kennysheep_potato, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 54 | 1 || 55 Searing Ray | | 1 || 1 Use: Potion | | 1 || 1 Dodge: Dodged | | 2 || 2