Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 1650895399301868685 597 bnorton916 the Magician (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on Sept 23, 2021. Was an Initiate of Vehumet. Slain by an unseen horror (8 damage) ... on level 6 of the Dungeon. The game lasted 00:07:25 (6548 turns). bnorton916 the Magician (Deep Elf Conjurer) Turns: 6548, Time: 00:07:25 Health: -2/36 AC: 3 Str: 4 XL: 7 Next: 17% Magic: 10/19 EV: 12 Int: 25 God: Vehumet [......] Gold: 325 SH: 5 Dex: 13 Spells: 6/20 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... o - +0 pair of boots Stlth ++........ b - amulet of reflection HPRegen 0.12/turn k - ring of poison resistance MPRegen 0.16/turn (no ring) @: freezing walls A: no striking features a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 325 gold pieces. Inventory: Hand Weapons m - the +5 long sword of the Radish {vamp, +Blink rElec rC- rCorr} (You found it on level 5 of the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. n - a +0 spear of flaming Armour a - a +0 robe (worn) l - a +1 leather armour of poison resistance o - a +0 pair of boots (worn) Jewellery b - an amulet of reflection (around neck) k - a ring of poison resistance (left hand) Scrolls c - 2 scrolls of identify {unknown} Potions d - a potion of degeneration {unknown} e - a potion of haste {unknown} f - a potion of brilliance {unknown} g - a potion of attraction {unknown} h - 2 potions of lignification {unknown} i - 4 potions of curing {unknown} j - a potion of might {unknown} Skills: + Level 2.6 Armour - Level 2.4 Dodging - Level 2.4 Stealth - Level 7.0 Spellcasting - Level 6.9 Conjurations + Level 0.0 Hexes + Level 0.0 Translocations + Level 0.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 3d6 1% 2 c - Fulminant Prism Conj/Hex 13% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 16% 4 e - Frozen Ramparts Ice 16% 1d3 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 52% N/A 4% 3 Freeze Ice 32% 1d5 7% 1 Blink Tloc N/A N/A 10% 2 Hailstorm Conj/Ice 26% 3d7 16% 4 Gell's Gravitas Tloc 4% N/A 21% 3 Lesser Beckoning Tloc 4% N/A 21% 3 Teleport Other Tloc 8% N/A 21% 3 Manifold Assault Tloc 8% N/A 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 Altars: Ashenzari Dithmenos Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Ru Sif Muna Trog Vehumet Wu Jian Xom Zin The Shining One Shops: D:1 [ Message History There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (21% risk of failure)! Continue anyway? Okay, then. Casting: Frozen Ramparts (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (21% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 21% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading down. The walls around you are covered in ice. The wall freezes something. Something hits you but does no damage. The wall freezes something. Something hits you. The wall freezes something. Something hits you. The wall freezes something. Something hits you. The wall freezes something. Something hits you! * * * LOW HITPOINT WARNING * * * The wall freezes something but does no damage. Something hits you but does no damage. The wall freezes something but does no damage. Something hits you but does no damage. The wall freezes something but does no damage. x2 Unknown command. Casting: Frozen Ramparts (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (16% risk of failure)! Continue anyway? You erupt in a blast of force! The wall freezes something but does no damage. x2 The wall freezes something. Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) The wall freezes something. Something hits you! You die... ##### #...## #.?.. ... #.# #@# #.# ##.###### #<......# #.......# #.....#.# #..#.## # #..#.# #..#.# There were no monsters in sight! Vanquished Creatures A phantom (D:5) A scorpion (D:5) A water moccasin skeleton (D:5) A centaur zombie (D:5) A bullfrog zombie (D:6) An orc priest (D:5) 2 hounds (D:5) A bullfrog skeleton (D:4) A centaur skeleton (D:5) An orc wizard (D:5) 3 adders 3 gnolls (D:5) A shadow imp (D:4) 2 white imps 2 ufetubi (D:6) 5 worms A dart slug (D:1) 9 orcs 5 bats 6 endoplasms 3 giant cockroaches 8 goblins 2 hobgoblins 3 jackals (D:1) 4 kobolds 2 quokkas (D:4) 7 ball pythons 3 frilled lizards (D:1) A rat (D:2) 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bnorton916 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 52 | D:1 | Found Yveink's Armour Emporium. 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 388 | D:1 | Learned a level 2 spell: Searing Ray 931 | D:2 | Reached skill level 4 in Spellcasting 1020 | D:2 | Reached skill level 5 in Conjurations 1020 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 2538 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 2838 | D:3 | Found a faded altar of an unknown god. 3224 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3248 | D:4 | Reached skill level 5 in Spellcasting 3555 | D:4 | Found a glowing golden altar of the Shining One. 3628 | D:4 | Found a bloodstained altar of Trog. 3921 | D:5 | Entered Level 5 of the Dungeon 3927 | D:5 | Reached XP level 5. HP: 16/28 MP: 6/14 4217 | D:5 | Reached skill level 1 in Armour 4390 | D:5 | Reached skill level 6 in Spellcasting 4390 | D:5 | Reached XP level 6. HP: 22/32 MP: 4/17 4754 | D:5 | Identified the +5 long sword of the Radish {vamp, +Blink | rElec rC- rCorr} 5239 | D:5 | You fall into a shaft and drop 3 floors! 5472 | D:5 | Reached XP level 7. HP: 20/36 MP: 7/19 5612 | D:5 | Found a staircase to the Ecumenical Temple. 5766 | Temple | Entered the Ecumenical Temple 5850 | Temple | Became a worshipper of Vehumet 5915 | D:6 | Reached skill level 7 in Spellcasting 6298 | D:5 | Learned a level 4 spell: Fulminant Prism 6303 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6310 | D:5 | Learned a level 3 spell: Frozen Ramparts 6548 | D:6 | Slain by an unseen horror Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains D:2: layout_rooms, hangedman_decor_points D:3: layout_loops_corners, ebering_ecumenical_altar_mist, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_1, aquarium_view_2c, aquarium_view_2f, aquarium_balcony_5b, aquarium_pool_2, chequers_serial_rivers_large_b, kennysheep_pointless_box D:4: layout_cave_pools, lemuel_round_altar, mainiacjoe_overflow_alcove_2, mainiacjoe_overflow_catwalk D:5: layout_cave_pools, minmay_temple_entry_antechambers D:6: layout_loops_cross, chequers_temple_overflow_minitemple, grunt_decor_cap, uniq_grinder D:7: layout_loops_cross, mainiacjoe_overflow_surrounded_room, uniq_harold, uniq_menkaure D:8: layout_gridville, serial_shops, nicolae_shop_overgrown_old_shop, kennysheep_minor_cross, uniq_grum Temple: jpeg_temple_clearing Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.0 Conjurations | 5 6 | 6.9 Armour | 1 2 | 2.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 84 | 62 | 6 || 152 Searing Ray | 1 | 20 | 4 || 25 Iskenderun's Myst | | | 1 || 1 Frozen Ramparts | | | 1 || 1 Armor: Robe | 1 | 6 | 9 || 16 Dodge: Dodged | 3 | 24 | 4 || 31 Block: Other | 2 | 6 | 2 || 10 Reflection | 1 | | || 1